Daily puzzle game where you build a bridge of your own words (SolidJS)
Hey HN, My partner and I made a daily puzzle game called "bridj.link" (the dot is not silent). Thought I'd give Hello World in SolidJS a shot but ended up taking things a bit too far (to the point where we're now on our 99th puzzle!) Each puzzle has thousands of valid solutions. The tutorial goes into a bit more detail, but basically, each puzzle consists of a top word and a bottom word. These words need to be linked together using real words, made up of the tiles provided. In addition to an emoji summary of your solution, you'll get a fancy link that you can share with others upon…
In plain words
Bridj.link is a daily word puzzle game where players connect a top and bottom word by building a chain of real words from provided tiles. Each puzzle has thousands of valid solutions, offering flexible gameplay. Players receive an emoji summary of their solution and can generate shareable links that reveal their complete answer to others who have already solved the same puzzle. The game is built with SolidJS and currently features 99 puzzles.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
Hey HN, My partner and I made a daily puzzle game called "bridj.link" (the dot is not silent). Thought I'd give Hello World in SolidJS a shot but ended up taking things a bit too far (to the point where we're now on our 99th puzzle!) Each puzzle has thousands of valid solutions. The tutorial goes into a bit more detail, but basically, each puzzle consists of a top word and a bottom word. These words need to be linked together using real words, made up of the tiles provided. In addition to an emoji summary of your solution, you'll get a fancy link that you can share with others upon completing a puzzle. That link will reveal your full solution to whoever clicks it, but only once they've completed the puzzle themselves. There's an explainer on the scoring system tucked away behind the "Menu" button if you're curious, but it's probably something you don't need to care about until after you've got the core mechanics down. If you want to keep playing past today's puzzle for whatever reason, there's a practice mode for that. Keen to hear your thoughts!
Does the same job
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Hello, HN! Figure is a little side project I’ve been working on. Someone described it as Bejeweled meets Wordle. I built the puzzle interface and website in Next.js and React, which was a first for me and overall a great learning experience. The daily puzzle data is queued up in a PostgreSQL table. Another table stores anonymous solve stats. Once a day, a cron job hits a serverless API that promotes the next puzzle as “live” and prompts Next.js to update the prebaked static site with the new data. The game state is managed with Redux and your stats are persisted to localStorage. Framer…
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