Alternatives
Products that do what Design to Code with good performance does
https://youtube.com/playlist?list=PL3vzYfOMUcIkd_1CzICEkH1IR...
- 1MA
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!
2011 · hotbazooka.com
- 2IJ
Hey HN! I've been working on Muxamp for over a year now, and I decided that there's no point in keeping the source closed. (I never planned on making money from it.) I've learned a lot since I started, and I hope others can benefit from its release--and perhaps teach me a thing or two as well :)
2013 · github.com
- 3AW
I have a YouTube channel (rithmic) that helps people to learn how to code. I have built this job board for them. Let me know your thoughts...
2024 · webdevjobs.io
- 4YR
Had this idea recently and just had to get it out of my head and into a (super quick and dirty) prototype. It's like Letterboxd but for anything, and with a simpler rating system you don't have to sweat about.
2023 · yynn.app
- 5IB
Hello all, I built about 2 years ago a coding website for kids, teens and adults: https://codeguppy.com Despite my efforts to promote the website it is still not well know. I post almost daily about it on Twitter at https://twitter.com/codeguppy ... but even there I don't have views. The website is fun... although I still have a ton of things to add. I appreciate if you take a look and suggest improvements and most importantly help me with spreading the news about this website. I really need a boost! Thanks all!
2021
- 6IM
2013 · playr.me
- 7MP
My weekly(ish) video logs tracking my progress of building a completely sound statically typed language and structural editor. The motivation is to make lots of invalid programs unrepresentable.
2022 · petersaxton.uk
- 8IS
Read an article yesterday about the H.264 codec increasing their licensing fee by an astronomical amount. And as always, my first shot was how hard could it be to try and build a codec which could be that efficient. I've personally been on a drive to improve my ability to one-shot complex features, products, or make even surgical changes. It's been a few months since I've been doing that, and honestly, results have been great for both work and work/life balance. This was a fun experiment. It burned through tokens, but it helped me identify some more improvements I could make to my…
Apr 2026 · github.com
- 9E
Hello everyone, A couple of months ago I was introduced to Excalidraw and fell in love with it instantly. The only thing I didn't like was that I couldn't easily save my whiteboards and had to put everything in one whiteboard which started to lag my PC after a while. So I made ExcaliHub. It's exactly as it sounds: a hub for Excalidraw. It's free, open source, and I aim to keep it that way. Thanks in advance for any feedback!
2024 · excalihub.dev
- 10M4
Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…
2012
- 11IB
Fully leaned into vibe coding this time around. Started on v0, at some point ejected into running locally (getting v0's exported folder to run locally was a challenge), then iterated with Cursor over the course of a few hours. Really neat how much can be accomplished just conversationally these days.
2025 · macrodata-refinement.arjit.me
- 12MA
Saw the remotion claude skills launch earlier, and honestly even though I was surprised how decent some of the results turned out to be I ended up never trying it out with claude code because I knew I'd have to setup remotion, bundler etc and if I was already doing it once I thought I might as well turn it into a site where anyone could just write messages and get a video without any prerequisites. I also know Claude Code is not something everyone has and setting up remotion is a pain. And one of the biggest lessons I learned from this whole experience is that Opus is actually not that good…
Feb 2026 · framecall.com
- 13IM
Try it at: ssh krnl.duetbrowser.com No sign up, totally free - no download. Let me know what you think. Prior art exists (brow.sh) but I wasn't satisfied with their graphical take. I wanted the raw, old skool terminal days of the early internet - BBS, and old green phosphor library comptuers - but running the modern web, with all the bells and jingle jangle whistles (JavaScript, etc). No funding, no VC, just 100% raw terminal fun. Not sure how long the demo will last, but try it out.
Jul 2026
- 14IM
So, I'm learning VIM and made this yesterday, I pretend to increment it as I learn new stuff. You move with HJKL and that's it for now. Don't let the sublimes consume you. http://worms.io/vimwarrior/
2016
- 15TO
Learn how to write Rules Engines with CLIPS in your browser! I found the Tour of Go super useful when learning Go, so I went for something similar for evangelizing the awesomeness of CLIPS. A few things I'm proud of with this project: - No front-end frameworks - Compiled WASM binary; your code isn't sent to a back-end server - Code editor/syntax highlighter written from scratch (that I'm sure you'll find bugs in ;)) This is my first attempt at this, and I'd like to expand on it in the future. Let me know what you think! About CLIPS: CLIPS is a programming language useful for building…
2022 · ryjo.codes
- 16IM
Hey Hacker News, I'm the maker of Kopage, a free & self-hosted Website Builder. While working on new, cool features (AI, of course), it would be great to hear some HN feedback :) Thanks, Simon
2024 · kopage.com
- 17IB
Hey HN! Last week I was working on a website and needed a way to synchronise visuals with live music. I've used MIDI controllers for this before, but I am travelling right now and don't have mine with me. So I had the crazy idea to build a browser extension that uses the keyboard as input and includes a sequencer. I gave myself 24 to work on it. It ended up taking longer (of course), specially since I ended up creating a demo, a small landing, docs, and an intro video. Took me one week from idea to launch (pushed quite a bit tbh). Features: - Works as a browser extension. Atm distributed…
2024 · minitap.io
- 18WV
Hey everyone, my friend and I created a GitHub Wrapped video for developers to showcase their activity on the platform in a more fun way. The implementation is open-source (https://github.com/rendleyhq/github-wrapped-2024) if you're interested in how it was built. To get a bit geeky, we used masks, keyframe animations, luma key shaders to remove the background from the confetti video, and some other techniques. Also, everything is rendered directly in the browser!! I'm curious to hear your thoughts on the rendering performance, especially if you're running this on your…
2024 · rendley.com
- 19IM
I spent the past few weeks making an open source cloud code editing environment with an AI copilot and multiplayer collaboration! It's fully self-hostable in 5-10 minutes. There's a lot of minor improvements to be made, and some are already listed in the Github issues. Let me know what you think and feel free to try it out.
2024 · github.com
- 20WD
I know mentioning Michael Seibel is almost cheating, but this week he demonstrated the "leaky pipes" concept to me. Not that I know the guy, but in one of his videos he says something on the lines of "If you are unsure if you app is ready to be launched, just launch it. It's like a house with leaky pipes, just open the main, grab your tools, and start fixing wherever water is leaking". So we did it, we launched drummy earlier this week on /r/InternetIsBeautiful and we got very close to 10k users in just one day! Survived the hug of death, learned a ton, and made changes all around.…
2022 · drummy.io
- 21IB
I built a website for games that catch my eye or have something interesting going on. I made it for fun but then updating became a habit. Maybe you'll find your next "must-play" game here? GitHub repo: https://github.com/RaycatWhoDat/games-list
Nov 2025 · alistof.games
- 22IB
The main goal of this was to be able to not just run multiple Claude Code sessions at once, but actually manage them and keep track of what I was doing. Sometimes this is multiple attempts on the same task, sometimes I work several tasks at once. Really I was just sick of twiddling my thumbs waiting for the coding agent to finish, and I wanted it to be easy to work on/review/test another change while I waited.
2025 · github.com
- 232M
Made this to try out o1-preview, took ~40 prompts and 3 hours in total, with a fairly solid backed written in Go. Works pretty badly in Firefox apparently due to canvas-canvas copies being really slow, Chrome works great tho. Doesn't work well on mobile yet, and has some other minor issues, but overall it feels incredible to put together something like this so quickly.
2024 · chess280.com
- 24CO
First tutorial to date. Writing your first C program, includes a link at the bottom with a detailed look at printf() as optional reading. I would love some feedback, as I intend writing up a lot of dev articles for people to learn from : www.xanthu.com/first-c-program
2013
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