Alternatives
Products that do what dragon-ball-adventure.replit.app does
#anime #text #ai #rpg
- 1AD
2019 · aidungeon.io
- 2IB
It's a web app that uses AI to turn any book into a playable text adventure. Your favorite book, but your choices, hence your story. You can even "remix" the genre like playing Dune as a noir detective story. Note: Work in progress. Suggestions are welcome.
2025 · kathaaverse.com
- 3KA
Kandria, an open world action RPG platformer written in Common Lisp is now out and available! A prior discussion of Kandria can be found here: https://news.ycombinator.com/item?id=32043026. I'm the lead developer and sole programmer for the project. Would be happy to answer any questions about it!
2023 · store.steampowered.com
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- 5DG
2021 · dragonruby.org
- 6OS
Hi HN! I'd love your feedback for this AI storytelling game. Remember when you used to read choose-your-own adventure books as a kid? We're trying to re-create that. The site lets you create adventures by seeding them with parameters that end up feeding LLMs: title, genre, writing style, etc. Once you've done that, you can play your book like a game: with custom chapters, illustrations, voice narration, choices, and dice rolls. We’re really into the idea of merging the open-ended generative AI with goal-directed story arcs that the game author can control. Everything is open source (links…
2023 · ai-adventure.steamship.com
- 7AW
So, me (dev) and my friend (designer) have been building a website/mobile app to help users manage their game library (think MyAnimeList, but games) for a little over a year. We launched with a very basic set of features, and have been slowing expanding since then. All the code is open source, and most of the things we implemented were direct feedback from users (e.g. being able to import games from Steam/PSN, and the Posts feature). We don't show ads or have any kind of subscription. This is just a hobby project. Any feedback would be greatly appreciated, as honestly the hardest…
2025 · gamenode.app
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- 11RA
This is a project that I have been working on in my spare time for a while now. It's a new virtual tabletop for playing pen and paper role playing games online, but it takes an entirely different approach than anything out there right now. Rather than trying to turn pen and paper games into video games, with features centered around one-click damage calculations and detailed stats tracking, Roll20 focuses on storytelling. It has completely new features like background music, player journals, and an expansive art library with a built-in web search. The entire system runs on NodeJS, Padrino,…
2012 · kickstarter.com
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- 13YW
Hi HN, I'm Kai Wang, one of the creators of Yuanzai World. We built a simulation engine (currently on iOS & Android) that allows the community to create and share text adventures populated by multiple LLM-based agents. Unlike standard chatbots, our focus is on community co-creation—users define the worldviews, and our agents (with persistent memory and social relationships) bring them to life. The cool part: We implemented a system we call "World-Line Divergence" (inspired by visual novels like Steins;Gate). Usually, AI RPGs feel random or infinite loop. We built a state machine that tracks…
Jan 2026 · yuanzai.world
- 14OR
Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…
2023 · landing.v3rpg.com
- 15EA
Hey HN, Endless Adventure is a DOS-style text adventure game that lets you explore any story you can imagine. It should feel like it came from an alternate universe where we developed LLMs in the 80s. No login needed so you should just stop reading this and go play with it yourself! I’ve poured a lot of love into both the UI and the storytelling engine that powers it. Everything looks simple, but behind the scenes there is a lot of work to keep context, move the story forward, and maintain state for things that are never explicitly exposed (e.g. inventory, karma, quests, NPCs, etc). I…
Sep 2025 · endlessadventure.com
- 16IB
Hello everyone! I'm excited to announce the launch of Astrocyte, a web app that allows you to create and interact with 3D AI characters. Whether it's video game heroes, anime characters, political figures, or even that obscure NPC from your favorite RPG, you can bring them to life and have a chat with them on Astrocyte! Many users have already begun crafting their own characters on Astrocyte, and the conversations have been incredibly entertaining. I would be thrilled if you could give it a try and share your honest feedback. Thank you!
2023 · heyastrocyte.com
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- 18IM
Hey there HN, I took a page from Wordle's mechanisms and made this game for fun for some friends and I. Check out Wheredle and let me know what you think of it! ↙ ↗ ↘ https://wheredle.xyz
2022 · wheredle.xyz
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- 20DH
Hi HN ! I built a text adventure as a way of learning Flask / app development. It runs in browser (hosted on a cheap DO droplet). I've been wanting more games like Animal Crossing that take place in real time, so this game has a real time clock and moon phase system. I've never shared something like this on here before so I hope this is OK. Happy to answer any questions about it!
2024 · deadhorse.eurydice.me
- 21AS
I’m experimenting with modeling tabletop RPG adventures as explicit narrative state rather than linear scripts. Everdice is a small web app that tracks conditional scenes and choice-driven state transitions to preserve continuity across long or asynchronous campaigns. The core contribution is explicit narrative state and causality, not automation. The real heavy lifting is happening in the DM Toolkit/Run Sessions area, and integrates CAML (Canonical Adventure Modeling Language) that I developed to transport narratives among any number of platforms. I also built the npm CAML-lint to…
Feb 2026 · github.com
- 22IB
It's like a mix between Picross (Nonograms) and Polyominoes. It's a minimalist puzzler which has no text, no tutorials (none required) and no ads set in a relaxing environment. App Store: https://itunes.apple.com/gb/app/shapeuku-shape-puzzle-game/i... Play Store: https://play.google.com/store/apps/details?id=com.dtbgames.s... I have a bulk load of Android promo codes to give away, so if you'd like one let me know! (Sorry iOS users, I have no free codes left!)
2018
- 23AF
Atlas Fury is an action game for mobile devices. I wanted to create a game I would play wherever I go that was inspired by Tyrian from the 90s. It's a time waster, but eh what arcade game wasn't a time waster? This is the first time I've created a game with Godot. On mobile no less which has it's fair share of issues. For example, iOS runs slower than Android. I'm not complaining, I profiled and targeted some older devices approx. 4-7 years ago, so far so good.
2024
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