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Alternatives

Products that do what Drama Engine: A Framework for Narrative Agents does

I've built a framework for orchestrating a group of agents that you can talk to that runs directly in the browser. The Drama Engine is a framework for agentic interaction with language models. It is written in TypeScript to execute in any browser, enabling front-end developers to create a party of virtual companions that chats, works, and potentially slays dragons with you.

  1. 1

    Script writing tool that leverages large language models

    2022

  2. 2NO

    Hello HN! The day has finally come to stop adding features and start sharing what I've been building the last 5-6 months. It's a bit of CrewAI, OpenDevon, LangFuse/Cloud all in one, providing devs who prefer TypeScript an integrated framework thats provides a lot out of the box to start experimenting and building agents with. It started after peeking at the LangChain docs a few times and never liking the example code. I began experimenting with automating a simple Jira request from the engineering team to add an index to one of our Google Spanner databases (for context I'm the…

    2024 · github.com

  3. 3SA

    Hi HN! I’m Anirudh — longtime lurker, first time poster, and I couldn’t be more excited to show you Stagehand. Stagehand is a TypeScript project that extends Playwright with three simple AI methods — act, extract, and observe. We’d love for you to try it out using the command below: npx create-browser-app --example quickstart Here’s a sample workflow: const stagehand = new Stagehand(); await stagehand.init(); // Stagehand overrides the Playwright Page and Context classes const { page, context } = stagehand await page.goto("instadash.com") // Regular Playwright…

    2025 · github.com

  4. 4

    Build AI agents with a modern TypeScript stack

    Jan 2026

  5. 5

    Build AI browser agents in plain english

    2025

  6. 6
    Asteroid677

    AI browser agents for your back office, built in seconds

    2025 · asteroid.ai

  7. 7IM

    Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io

    2023 · github.com

  8. 8

    Browser-based AI agents - unlimited runs, fixed cost

    2025

  9. 9
    crewAI390

    Platform for building sophisticated multi-agent interactions

    2024

  10. 10

    Backend and Frontend for your AI Agents

    2025

  11. 11

    Reliable Web Agents and Workflows

    2025

  12. 12

    The AI toolkit for TypeScript

    2025

  13. 13LM

    Libretto (https://libretto.sh) is a Skill+CLI that makes it easy for your coding agent to generate deterministic browser automations and debug existing ones. Key shift is going from “give an agent a prompt at runtime and hope it figures things out” to: “Use coding agents to generate real scripts you can inspect, run, and debug”. Here’s a demo: https://www.youtube.com/watch?v=0cDpIntmHAM. Docs start at https://libretto.sh/docs/get-started/introduction. We spent a year building and maintaining browser automations for EHR and payer portal…

    Apr 2026 · github.com

  14. 14AE
  15. 15

    Build and deploy fully‑managed AI agents and workflows

    Oct 2025

  16. 16AU

    Hello hackernews! I'm excited to share a new open source python library I just released for creating AI agent-integrated systems. The name is `agency`. It differs from other agent libraries, most importantly in that it's intended to address a distinct part of the overall problem, that of agent integration. It is not an agent toolchain like LangChain and others. `agency` is a framework intended for safely integrating agents with computing systems and humans in a way that all parties can easily understand and communicate with each other. I've spent a lot of time on the readme which contains a…

    2023 · github.com

  17. 17LP

    Libretto PR agents is a free TypeScript library for maintaining Playwright browser automations. Add one line of code to your existing Playwright scripts and it lets an agent automatically open GitHub PRs fixing the script when it fails. A few months ago we released Libretto, a CLI + coding-agent skill for building deterministic browser automations. The idea was that for many browser workflows, especially repetitive business workflows, you don’t need an AI agent making decisions at runtime. You want deterministic Playwright scripts that are inspectable, faster to run, and much cheaper than…

    Jul 2026 · libretto.sh

  18. 18CD
  19. 19BA

    Hi HN, I’d like to share an open-source project we’ve been working on for a while: Browser4. The motivation came from a recurring frustration: most browser automation tools (Playwright, Selenium, Puppeteer) are excellent for human-written scripts, but start to show friction when used as a core execution layer for AI agents or at very high concurrency. So instead of building “another wrapper around Playwright”, we experimented with a different direction: designing a browser engine where AI agents are first-class citizens. ### What Browser4 is Browser4 is a browser automation engine built on…

    Dec 2025 · github.com

  20. 20FA

    Hello! We just released freeact (https://github.com/gradion-ai/freeact), a lightweight agent library that empowers language models to act as autonomous agents through executable code actions. By enabling agents to express their actions directly in code rather than through constrained formats like JSON, freeact provides a flexible and powerful approach to solving complex, open-ended problems that require dynamic solution paths. * Supports dynamic installation and utilization of Python packages at runtime * Agents learn from feedback and store successful code actions as…

    2025 · github.com

  21. 21AM

    Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…

    2023 · gron.games

  22. 22GA

    Hey HN! Wanted to show our open source agent harness called Gambit. If you’re not familiar, agent harnesses are sort of like an operating system for an agent... they handle tool calling, planning, context window management, and don’t require as much developer orchestration. Normally you might see an agent orchestration framework pipeline like: compute -> compute -> compute -> LLM -> compute -> compute -> LLM we invert this so with an agent harness, it’s more like: LLM -> LLM -> LLM -> compute -> LLM -> LLM -> compute -> LLM Essentially you describe each agent in either a self contained…

    Jan 2026 · github.com

  23. 23

    An LLM framework for large scale code migrations

    2025

  24. 24OS

    Hey HN, We are Winston, Edward, and James, and we built Meka Agent, an open-source framework that lets vision-based LLMs execute tasks directly on a computer, just like a person would. Backstory: In the last few months, we've been building computer-use agents that have been used by various teams for QA testing, but realized that the underlying browsing frameworks aren't quite good enough yet. As such, we've been working on a browsing agent. We achieved 72.7% on WebArena compared to the previous state of the art set by OpenAI's new ChatGPT agent at 65.4%. You can read more about it here:…

    2025 · github.com

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