nowfound

AI · September 18, 2023

AM

A murder mystery game built on an open-source gen-AI agent framework

Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…

In plain words

This is an interactive murder mystery game powered by AI-driven character agents, designed for players who want to solve mysteries by gathering clues, taking notes, and interrogating suspects with distinct personalities and motivations. The creators have also open-sourced the underlying framework that enables storytellers to build, debug, and test game agents through an intuitive interface. Beyond chat, the system supports actions, guardrails, and emotional queries, with plans for additional features like automatic agent generation and consistency management.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just chat - such as actions, player guardrails, emotional queries, etc. We’re not done yet - there are a lot more features coming on the way: scenario-based agent evals, agent-storyline consistency management, automatic agent generation, etc. We would love to hear your feedback. Thanks! [0] https://github.com/mluogh/grontown [1] https://github.com/mluogh/eastworld [2] https://discord.gg/qRaWE2jp

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