nowfound

AI · June 13, 2026

I built 80 mini-games using Fable before it was shut down

Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

I built 80 mini-games using Fable before it was shut down launched on June 13, 2026 with 54 votes, #651 of 22,648 launches that month and more than 95% of that year's launches.

Visit minigames.world ↗Alternativestop 3% of June 2026

In plain words

A website hosting 80 mini-games created with AI, originally built using Fable before the platform shut down. The games are AI-managed and designed to showcase artificial intelligence's approach to game design. The creator has made adjustments for visual consistency across the collection. During the open beta period, all games are available free to play.

written from the facts on this page · September 2026

From the sources

Solve historical cases, explore point-and-click adventures or play a quick round — free in your browser, no download.

Resume the current game, open your favorites, or move between MiniGames World surfaces. Return to your game without leaving the platform menu behind. Collect platform-wide achievements. As a guest they stay local; sign in to save them. You are playing as guest. Your achievements stay on this device until you save them to your account. These favorites are stored only on this device. Sign-in is optional. Playing stays available without an account. Sign-in only unlocks account features. Keep favorites available across devices. Account-based event tracking only happens with a separate opt-in. Your account favorites are merged with the favorites on this device. No purchases are linked to this…from minigames.world

Does a similar job

all alternatives →
  • AF
    A friend and I spent 6 years making a simulation game, finally released2022 · ▲1,157

    I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…

  • AI-town, run your own custom AI world SIM with JavaScript2023 · github.com · ▲429

    Hi HN community! We want to share AI-town, a deployable starter kit for building and customizing your own version of AI simulation - a virtual town where AI characters live, chat and socialize. Inspired by great work from the Stanford Generative Agent paper (https://arxiv.org/abs/2304.03442). A few features: - Includes a convex.dev backed server-side game engine that handles global state - Multiplayer ready. Deployment ready - 100% Typescript - Easily customizable. You can fork it, change character memories, add new sprites/tiles and you have a custom AI simulation…

  • I had Fable clone a game, it turned it into an arena combat AI trainerJun 2026 · soldat.bobbby.online · ▲5

    I started off with a simple goal: port the game Soldat to Typescript. I ended up not only with the game, but with a full system to train AI bots to play my own game, building a neural net to train new bot AIs from tens of thousands of simulated matches with different strategies. It also runs live all the time on my website and has a news dashboard and you can replay any game exactly. It all was a very fun way to dig into Fable's capabilities. The bill if I had done this with API billing? Nearly $2000.

  • Online RPG Game with AI being dungeon master2023 · landing.v3rpg.com · ▲6

    Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…

  • I revived a game I abandoned 5yo ago and released it for free today2023 · store.steampowered.com · ▲55

    A charming pixel art platform adventure, reminiscent of the good old 16-bit days. Served as the foundation for the retro-platformer Tiny Thor.

  • AM
    A murder mystery game built on an open-source gen-AI agent framework2023 · gron.games · ▲43

    Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…

Questions this answers

More ai this month

the category →
  • Video model that turns script into viral social media videos

    AI · 16d ago · spira.ai

  • The browser where Claude Code and Codex work beside you

    AI · 16d ago · rill.love

  • Kolibri is Aleph Alpha

    AI · 18d ago · tej.as

  • Paintings by AI models: programs run through a simulation of oil paint.

    AI · 19d ago · stillwet.art

  • Onepin▲384

    AI voiceover with every name, price and date said right

    AI · 29d ago · onepin.ai

  • A real-time world model you can explore and change

    AI · 28d ago · world.pixverse.video

Source: Show HN post ↗

Launched alongside, June 2026

the whole month →
  • Fundraisly▲1,537

    AI fundraising agent that finds investors and books meetings

    AI · Jun 2026 · fundraisly.com

  • Today, I’m proud to announce Homebrew 6.0.0. The most significant changes since 5.1.0 are a new tap trust security mechanism, the new faster, smaller, default internal Homebrew JSON API, sandboxing on Linux, better defaults informed by our user survey, many brew bundle improvements, improved performance and initial support for macOS 27 (Golden Gate). Happy to discuss any questions here!

    Dev tools · Jun 2026 · brew.sh

  • Hi HN! I was super frustrated at apps like tiktok and wechat preventing me from saving or downloading the animated gifs, so I made a little tool to turn a screen recording into a slack-sized emoji. Hope you get some value from this!

    Life & fun · Jun 2026 · vorpus.github.io

  • Upstream▲976

    The inbox designed for humans and agents

    AI · Jun 2026 · upstream.do

  • Goldfish▲958

    Press Option. It knows your work and replies like you

    AI · Jun 2026 · goldfish.sh

  • Search 18 years of Hacker News and chart how any topic, tool, or person trended. Overlay terms to compare their rise and fall across 45M posts and comments.

    Life & fun · Jun 2026 · hackernewstrends.com