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Life & fun · June 1, 2022

AF

A friend and I spent 6 years making a simulation game, finally released

I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…

A friend and I spent 6 years making a simulation game, finally released launched on June 1, 2022 with 1,157 votes, #1 of 3,005 launches that month and more than 99% of that year's launches.

Alternativestop 1% of June 2022

In plain words

Two software engineers spent six years developing a simulation game, initially working weekends before leaving their corporate jobs to pursue it full-time. After more than a year of dedicated development, they released the game on Steam. The project represents their vision of a game they wanted to play, built with direct creative control and the ability to see their work impact players directly.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow…

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