Archive
Launched in 2022
10,166 launches on record.
- January 2022861
- February 2022848
- March 2022879
- April 2022816
- May 2022849
- June 2022823
- July 2022833
- August 2022859
- September 2022841
- October 2022843
- November 2022868
- December 2022846
The year’s most-voted launches
- IM
Life & fun · 2022 · dogbunnypuzzle.com
- I3
Hey HN, I 3d scanned the interior of the Great Pyramid / Khufu's pyramid for the Giza Project this summer and just finished the guided version to share. Would love feedback and/or problems you encounter. I used both a Leica BLK 360 and Matterport Pro 2 to do the scanning and the Matterport SDK for the web viewer. Matterport's web display with Three.js has been the most accessible to a wide audience in the past (previous iterations are in Unity and Unreal, but difficult to download over slower connections). I've been interviewing social studies teachers around the 6th grade level to…
Dev tools · 2022 · giza.mused.org





- OC
Life & fun · 2022 · obsidian.md
- IM
A couple of years ago, I had an interesting idea. What if there was a marketplace where all the underlying tech was open-source? The order management system, the storefront, customer support, etc. The marketplace would simply connect to the seller’s infra instead of locking them in. If, for some reason, the seller is removed from the marketplace, their software stays with them and they can continue accepting orders directly. This model can be used to disrupt any marketplace from AirBNB to UberEats: building tech for home renters and restaurants and later, leveraging that to build a competing…
Dev tools · 2022 · openship.org
- PS
Commerce · 2022 · mprimi.github.io

- S2
Life & fun · 2022 · sha256algorithm.com
- LA
Life & fun · 2022 · looptap.vasanthv.com


- AF
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…
Life & fun · 2022
- TC
I made a thing! In 2014, I was holding a stack of iPhones and thought to myself: "Hey, if I had each phone display a playing card, I could click a button and they'd shuffle themselves" I pared that idea all the way down to this: trading cards made of e-ink displays. Right now, each card costs me about $20 each, but with only a bit more scale, I think I can get that down to $10. In doing this project, I learned how to design electronics and circuit boards. I learned Rust and wrote my first driver, I upped my CAD skills, 3D printed, and did my first resin casting. I generated the images on the…
Dev tools · 2022 · wyldcard.io
- IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
Dev tools · 2022 · lessmilk.com

Use generative AI to create future-facing videos
AI · 2022 · studio.d-id.com
Peerlist▲1,052A professional network w/ robust work profiles at its core
Life & fun · 2022 · peerlist.io






- E1EdgeDB 1.0▲947
Life & fun · 2022 · edgedb.com
- WA
Hi HN community, I’m Zach, founder and CEO of Warp, and am excited to show you Warp, a fast Rust-based terminal that’s easy to use and built for teams. As of today, Warp is in public beta and any Mac user can download it. It works with bash, zsh, and fish. The terminal’s teletype-like interface has made it hard for the CLI to thrive. After 20 years of programming, I still find it hard to copy a command’s output; I always forget how to use `tar`; and I always have to relearn how to move my cursor. To fix fundamental accessibility issues, I believe we need to start innovating on the terminal,…
Dev tools · 2022 · warp.dev







