nowfound

Growth · August 26, 2022

I released an indie racing game (single dev)

It took me 20 months to develop it in my spare time. I used Unity game engine, I did not have any game dev experience before. It was more complex that I thought at the begining, I spent lots of time on promotion, marketing, founding company, learning about the legal aspects of different parts, for example music. Some parts were easier than I expected. Unity makes it very easy to build for all three operating systems (Win, MacOs, Linux), I am not sure why more game devs are not using this possibility. I also like working on Steam as distribution system. It is not exactly easy for a newcomer,…

I released an indie racing game (single dev) launched on August 26, 2022 with 29 votes, #843 of 3,307 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 4 years on.

In plain words

An indie racing game developed over 20 months by a solo creator with no prior game development experience using Unity. The game is available on Windows, macOS, and Linux through Steam. The developer handled all aspects of creation including design, development, and publishing, navigating legal requirements for music licensing and company formation. The project demonstrates that cross-platform development and Steam distribution are accessible to newcomers willing to learn the process.

written from the facts on this page · September 2026

From the sources

Race fast, race to win, race to master, race me now!

You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game onfrom store.steampowered.com

In the maker’s words, at launch

It took me 20 months to develop it in my spare time. I used Unity game engine, I did not have any game dev experience before. It was more complex that I thought at the begining, I spent lots of time on promotion, marketing, founding company, learning about the legal aspects of different parts, for example music. Some…

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