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Work · February 26, 2025

IG

I got laid off from Meta and created a minor hit on Steam

I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea of a roguelike pachinko/plinko game inspired by Luck Be A Landlord. Things snowballed quickly, I started talking to publishers, then worked like crazy through all of 2024, almost the hardest I've ever worked in my career, and launched the game in December 2024. It's sold…

I got laid off from Meta and created a minor hit on Steam launched on February 26, 2025 with 1,581 votes, #3 of 5,999 launches that month and more than 99% of that year's launches.

Alternativestop 1% of February 2025

In plain words

Ballionaire is a roguelike pachinko game where players drop balls down pegs to build winning combinations and manage resources across runs. Created by a former Meta compiler engineer, it combines luck-based mechanics with strategic deck-building inspired by games like Luck Be A Landlord. The game is designed for players who enjoy roguelikes with procedural gameplay and emerged as a commercial success on Steam, appealing to indie game enthusiasts seeking accessible yet deep gameplay experiences.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea…

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