Life & fun · September 24, 2024
18 months after big tech layoff, my indie game is nearing release
Howdy, long time HN'er. Spent ~20 years in FAANG and startups, got the pink slip during a big layoff wave in spring 2023. That's ok, I was about to quit anyway :) Finally got back to a lifelong goal of mine, making an "indie" game. (Indie is subjective, but you get the drift.) So, here it is: Ballionaire, a "fast-paced pachinko roguelike where strategy meets physics to create outrageous wealth!" My influences were: Plinko(TM), Luck Be A Landlord, and Totally Accurate Battle Simulator. I was really fortunate because localthunk, the dev behind Balatro, noticed my game during its first month of…
18 months after big tech layoff, my indie game is nearing release launched on September 24, 2024 with 5 votes, #2,535 of 5,281 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 2 years on.
What it does
BALLIONAIRE is a fast-paced, kinetic roguelike where strategy meets physics to create outrageous wealth! Find and exploit game-breaking synergies as you theorycraft your way to victory. Welcome to the autobonker genre!
“A pachinko-roguelike that properly rewards strategic play. Terrific.” 8 – PCGamer “VERDICT: RECOMMENDED” VICE “building a brilliant board of pegs that leaves you rolling in cash feels amazing...” 8 – God is a Geek Ballionaire is a physics-driven roguelike full of kinetic chaos! Build the perfect pachinko board and trigger insane combos. Break the game with rule-bending boons. Overcome arduous tribulations as you climb the ranks of the Ballionaires. Bonk Your Way to Victory : Drop a ball to bonk triggers, earn money, and spawn more balls! Draft new triggers each round to increase the chaos and your earnings! Build an overpowered scoring engine or an unstoppable spawn spammer! Or maybe both?…from store.steampowered.com
In the maker’s words, at launch
Howdy, long time HN'er. Spent ~20 years in FAANG and startups, got the pink slip during a big layoff wave in spring 2023. That's ok, I was about to quit anyway :) Finally got back to a lifelong goal of mine, making an "indie" game. (Indie is subjective, but you get the drift.) So, here it is: Ballionaire, a…
Does a similar job
all alternatives →- IGI got laid off from Meta and created a minor hit on Steam2025 · ▲1,581
I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea of a roguelike pachinko/plinko game inspired by Luck Be A Landlord. Things snowballed quickly, I started talking to publishers, then worked like crazy through all of 2024, almost the hardest I've ever worked in my career, and launched the game in December 2024. It's sold…
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Fifty – A game where you match numbers until you clear the board2024 · fiftygame.com · ▲8Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…
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