Alternatives
Products that do what FULCRUM: THE ULTIMATE PHYSICS PUZZLE does
A minimalist physics puzzle game centered around balance.
- 1BG
I made this 10 level Game. Excited for people to try it. :) Stay Balanced :)
2024 · balanc3dgame.com
- 2KC
Hi, I wanted to share a simple game I wrote. It's a sliding pieces puzzle like many others. I have focused a lot on making the experience smooth and minimalistic and the levels being challenging in a way a sudoku or chess puzzles could be. I had no prior knowledge of game development and while it feels like someone competent could build this game in a week I spent over two years and hundreds of hours to bring this game to life. My journey went through: - thinking it will be a PC game - being overwhelmed by the amount of different game frameworks - hiring an indie dev to bootstrap the game in…
2023 · kuboble.com
- 3IM
2022 · quaxio.com
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- 5UA
Nov 2025 · unflipgame.com
- 6IM
2024 · vidzert.com
- 7AP
2015 · david-peter.de
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2018 · pecumo.com
- 10IW
I’ve been working on a puzzle game for a few years as a side project. The game is based on a small region of tiles in a grid that is mirrored, modified, and mirrored again. It’s based on a novel phenomenon I noticed where, once these mutations happen a few times, the original region can be hard to recognize. You have a feeling there are symmetries in the image, but they are just out of grasp. Going further, if only part of the region is visible, such as mirroring off the edge of the board, it adds to the feeling and it becomes a satisfying puzzle to solve. I originally published this on the…
2024 · hidden-mirrors.com
- 11SA
Sep 2025 · swapple.fuglede.dk
- 12EA
Hi HN, I made this small game in my spare time. It's quite addictive, I spent a lot of hours playing instead of polishing it. My own highscore is 96,792. Source code is at https://github.com/MikeBellika/tile-game. It's made with react, tailwind, and framer motion. Hope you enjoy!
2024 · bellika.dk
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- 17SA
Hello! Try out a 3x3 puzzle and click the question mark in the top right for a tutorial. I'd really appreciate any feedback! Thanks
2024 · slidecross.io
- 18FA
Hi everyone, I built FuseCells, a minimalistic logic puzzle game where every level is handcrafted (no procedural generation). It started as a personal challenge to design a clean rule-set and scale it to thousands of puzzles without losing difficulty balance. What’s unique: • 2,500 handcrafted levels across multiple grid sizes • Deterministic logic — no guessing required • A rule system inspired by constraint-solving and path-finding concepts • Daily challenges and global progress tracking • Fully built as a solo dev project Technical notes for those curious: • Level generation tools I wrote…
Dec 2025 · apps.apple.com
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- 22IM
I've been playing with this for quite some time and I think it's finally ready for public consumption. All feedback welcome.
2025 · madmonk13.github.io
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- 24MB
Built and open-sourced in the era before AI. I’m sure you know where to find the code.
Apr 2026 · mehuleo.github.io
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