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Life & fun · alternatives · 2026

24 alternatives to Happy Mitten - 38: Board Games, Business, and Lessons Learned

Magnifying faults to improve efficacy as a game publisher

Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Happy Mitten - 38: Board Games, Business, and Lessons Learned launched in 2016; newer entries below may have overtaken it.

  1. 1

    Game designer's experience on getting a game published

    2016 · its alternatives →

  2. 2

    Interviews and play testing with designers and publishers

    2016 · its alternatives →

  3. 3

    The motherlode of all board game industry interviews

    2016 · its alternatives →

  4. 4

    Picking Jamey's brain about Kickstarting board games

    2016 · its alternatives →

  5. 5
  6. 6

    Improving game design by play testing at Unpub

    2016 · its alternatives →

  7. 7

    Reflections on an epic Kickstarter campaign for a tiny game

    2016 · its alternatives →

  8. 8

    Going from first time designer to published and full time

    2016 · its alternatives →

  9. 9
  10. 10

    Advertising and marketing tips for board game publishers

    2016 · its alternatives →

  11. 11

    A rare look at the manufacturer's side of board gaming

    2016 · its alternatives →

  12. 12

    Reflecting on the development of a finished board game

    2016 · its alternatives →

  13. 13

    Interviewing makers at the Milwaukee game design convention

    2016 · its alternatives →

  14. 14

    Pulling off a career change into the board game industry

    2016 · its alternatives →

  15. 15

    The business and software of board game prototyping

    2016 · its alternatives →

  16. 16

    Tox gives a reviewer's take on making an exceptional game

    2016 · its alternatives →

  17. 17

    What can the board game industry can learn from video games?

    2016 · its alternatives →

  18. 18

    Interviews and highlights from the Origins Game Fair 2014

    2016 · its alternatives →

  19. 19

    The basic handbook of transactional analysis

    2016 · its alternatives →

  20. 20GO
  21. 21

    Tips for growing and nourishing a local game community

    2016 · its alternatives →

  22. 22

    Narrative Skills for Videogames

    2016 · its alternatives →

  23. 23

    The economics of game shows

    2016 · its alternatives →

  24. 24

    The endearing story of how Mice and Mystics came to be

    2016 · its alternatives →

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →