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Products that do what I built a programming language, inspired by Golang does

Hello, I'm the author of the nature programming language, which has reached an early usable version since its first commit in 2021 until today. --- Why implement such a programming language? go is a programming language that I use for my daily work, and the first time I used golang, I was amazed by its simple syntax, freedom of programming ideas, ease of cross-compilation and deployment, excellent and high-performance runtime implementations, and advanced concurrency style design based on goroutine, etc. But, golang also has some inconveniences - The syntax is too concise, resulting in a…

  1. 1AS

    I have been using golang at work and personally for more than 2 years now. A problem i faced when I started and the problem new gophers even today is how to structure the project. Most (if not all) golang tutorials seem to be very simple and do not describe how to structure a large application. Following project is an attempt to Showcase a manageable project layout for services in golang. https://github.com/spy16/droplets This project is far from complete. Would like to hear some feedback from the community before continuing on this.

    2018

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    Learn to build web application using Go (aka Golang)

    2017

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    Transform boring lines of code into natural English

    2021

  5. 5IW

    Hi HN! During the last few years, I worked on a few applications built with Go, running on AWS Lambda. As I got to know the platform better, I started to find Go & Lambda to be a really productive combination. The applications were fast, and they ended up being much cheaper to run than what my team & I had built before. It’s probably not the best platform for _every_ application, but I was surprised at how much of our workload worked well on it. As we brought new engineers on to our team and helped them get up to speed with the stack, I found that we were covering a lot of the same topics…

    2021

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    This is an introduction to the "Nature" project: https://nature-lang.org/docs/getting-started/meet-nature I am the author of the Nature language, and today I have released the 0.4.0-beta version. For detailed updates, please see https://nature-lang.org/docs/prologue/release-notes Now, Nature can easily interact with C language. It is anticipated that in about six months, Nature will release a version available to the community. By then, there will be stable syntax API, a complete standard library, and support for development tools. Moreover,…

    2023 · github.com

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    2018 · github.com

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    2020 · github.com

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  14. 14GA

    hi hn, today I'm open sourcing a new SQL-like query language that's built for the web. it has dedicated syntax for request, parsers, selectors, and javascript snippets... it was built on nodejs with the incredible moo lexer and nearley parser. if you're a fan of regular expressions, do I have some code to show you! the website is mostly just a few examples and a playground where you can write & run (& share!) your own queries. there's also an introductory blog post where i try but ultimately fail to justify why this should be its own language and not a library/framework. enjoy!

    2024 · getlang.dev

  15. 15IC

    A friend and I wrote a book on how to build and train Deep Learning models in Go. We wanted it to be a useful reference for deep learning basics for Go programmers. Deep Learning is slowly seeping into everything we use every day and we thought it would be great if more people could do it in Go. The book is available here and on Amazon as well. https://www.packtpub.com/big-data-and-business-intelligence/hands-deep-learning-go We would appreciate any feedback and we're always looking to improve.

    2019

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    Hi! I am doing a learning project, attempting to build an imperative language (and interpreter). The end product will be useless for others, I just want to learn and better understand how to build imperative languages. :) If someone else shares this interest and want to give some good hints on good resources I would be grateful. Currently I am looking at an awesome text by Bob Nystrom. All suggestions and tips on resources are most welcome. I am very much a beginner in this, but I find this topic very fascinating. Mail me or post links here! Cheers! You can try a beta version Online at…

    2020

  18. 18GA

    I'm starting to implement a barebones version of pytorch in Go. The primary motivation is: 1. I want to better learn Pytorch and how it works so what better way than to just re-implement some of its core features. 2. I write mainly in Go and haven't come across a lot of ML support in Go 3. I'd rather have a Go ML service instead of spinning up additional infrastructure to just support a python ML service in my Go projects 4. Go's static typing, native concurrency (avoid GIL problem in python), efficient memory management, single binary deployment and more make it a better interface compared…

    2024

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    I started working on this back in 2019, mostly as a design idea. Over the last month I made a big push to make it 100% usable and replace C# in all my personal projects. I now feel it's solid enough to gather feedback from other developers. If you take it for a spin, I hope you enjoy it and send your thoughts!

    Jun 2026 · davidobando.github.io

  23. 23GA

    Hello HN! These last few months I've been working on my first open source project: an embedded database written in pure-go. That took me some months, as I had to learn how to deal with such large packages. Until then, all packages I had made were quite small an did not require much. I usually did not have to worry about things like allocation optimization and instance pools until This project. It started when I wanted to make a port of a tool to a TUI environment. I'm actually used to working with TUIs in golang, so that was my language of choice. The tool I wanted to port is written in…

    Feb 2026

  24. 24OS

    Hi HN! So this all started out as an experiment. I wanted to test the Golang gomobile library to build a small app on Android in Go. And it turned out to be a game, and harder than I thought... After a lot of work and many gotchas (and a lot of moments where I was about to give up and started to squint on Unity) I finally manage to create a working game for Android with Go. The game is quite simple and if it wasn't for being written in OpenGL/OpenAL from scratch it would be quite simple to make it in Unity or any other game engine for that matter. Another goal of my project was actually…

    2022

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