Open-source Android game written in Go
Hi HN! So this all started out as an experiment. I wanted to test the Golang gomobile library to build a small app on Android in Go. And it turned out to be a game, and harder than I thought... After a lot of work and many gotchas (and a lot of moments where I was about to give up and started to squint on Unity) I finally manage to create a working game for Android with Go. The game is quite simple and if it wasn't for being written in OpenGL/OpenAL from scratch it would be quite simple to make it in Unity or any other game engine for that matter. Another goal of my project was actually…
What it does
In the maker’s words, at launch
Hi HN! So this all started out as an experiment. I wanted to test the Golang gomobile library to build a small app on Android in Go. And it turned out to be a game, and harder than I thought... After a lot of work and many gotchas (and a lot of moments where I was about to give up and started to squint on Unity) I finally manage to create a working game for Android with Go. The game is quite simple and if it wasn't for being written in OpenGL/OpenAL from scratch it would be quite simple to make it in Unity or any other game engine for that matter. Another goal of my project was actually to make something that I could sell but still keep open source. I usually never sell anything, I put up all my spare time projects as open source projects on my Github page. Even if it doesn't sell I can now at least convince my mother to try it with a single click in PlayStore! Anyway, I might be a bit biased, but the game is quite fun! Sponsor my new beer drinking hobby: https://play.google.com/store/apps/details?id=go.lang.bintris Or check out the source: https://github.com/Lallassu/bintris Thanks for your time and have a splendid day!
Does the same job
all alternatives →- ASA sample project for Golang2018 · ▲57
I have been using golang at work and personally for more than 2 years now. A problem i faced when I started and the problem new gophers even today is how to structure the project. Most (if not all) golang tutorials seem to be very simple and do not describe how to structure a large application. Following project is an attempt to Showcase a manageable project layout for services in golang. https://github.com/spy16/droplets This project is far from complete. Would like to hear some feedback from the community before continuing on this.
- IBI built an Android game2013 · play.google.com · ▲114

- IWI wrote a book about using Lambda with Go2021 · ▲103
Hi HN! During the last few years, I worked on a few applications built with Go, running on AWS Lambda. As I got to know the platform better, I started to find Go & Lambda to be a really productive combination. The applications were fast, and they ended up being much cheaper to run than what my team & I had built before. It’s probably not the best platform for _every_ application, but I was surprised at how much of our workload worked well on it. As we brought new engineers on to our team and helped them get up to speed with the stack, I found that we were covering a lot of the same topics…
- IBI built an Android game2014 · play.google.com · ▲37
- PMProject Maya2012 · ▲88
Project Maya has started! For those who haven't read about Maya, please look here: http://news.ycombinator.com/item?id=4103344 Our goal is to build an open source application that can run in your browser and on iOS/Android without being dependent on app stores. We currently have a working "sneak preview" version viewable over here: http://frontend2.com Want to dig into the source? https://github.com/SchizoDuckie/project-maya We recommend you to check it out in Google Chrome/iOS/Android. Our team currently consists of 5 people. If you think you'd be a good addition, please shoot me an email,…
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