Alternatives
Products that do what Irreducible Music does
Compose computationally irreducible music
- 1AA
This is an web audio experiment I've been wanting to do for a long time. Basically an ambient music composition, but all the sound elements are laid out in space, and that musical space can be explored freely. It's definitely inspired by in-world music that sometimes appears in games. I basically took that concept, keeping the music aspect, and dropping the entire "game" aspect. I also turned it into a more "traditional" non-interactive album, but since I started with code, why not program the whole thing? Had a blast making the entire album from code, the complete source for the album is…
2024 · ambient.garden
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- 5IB
I've been working on the Anukari 3D Physics Synthesizer for a little over two years now. It's one of the earliest virtual instruments to rely on the GPU for audio processing, which has been incredibly challenging and fun. In the end, predictably, the GUI for manipulating the 3D system actually ended up being a lot more work than the physics simulation. So far I am only selling it direct on my website, which seems to be working well. I hope to turn it into a sustainable business, and ideally I'd have enough revenue to hire folks to help with it. So far it's been 99% a solo project, with…
2025 · anukari.com
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- 7ÆW
Hi HN I’m building ÆTHRA — a programming language designed specifically for composing music and emotional soundscapes. Instead of focusing on general-purpose programming, ÆTHRA is a pure DSL where code directly represents musical intent: tempo, mood, chords, progression, dynamics, and instruments. The goal is to make music composition feel closer to writing a story or emotion, rather than manipulating low-level audio APIs. Key ideas: - Text-based music composition - Chords and progressions as first-class concepts - Time, tempo, and structure handled by the language - Designed for ambient,…
Jan 2026
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2d ago · quadracollision.com
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Hello HN! Here's Billard. It combines music and physics into a unique creative tool, as I explore various unconventional methods for generating music. Most traditional music composition tools revolve around the idea of a repeatable pattern. Billard is a webapp that never repeats itself. It generates music automatically based on the collisions of balls in a 2D space. Collisions trigger notes (or chords) in a given key. One can add balls or move them (y-position is pitch); the app remembers its state between reloads; or it can be reset with the 'init' button on the top left. Gravity can be…
2024 · billard.medusis.com
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Hi all, I've spent some time working on music demixing or music source separation algorithms, which take in a mixed song and output estimates of isolated components (e.g. vocals, drums, bass, other). I took a popular PyTorch model with good performance (Open-Unmix, UMX-L weights), reimplemented the inference steps in C++, and compiled it to WebAssembly for a free client-side music demixer.
2023 · sevag.xyz
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2017 · github.com
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2015 · keypulsations.tumblr.com
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Feb 2026 · github.com
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CLAVIER-36 is a programming environment for generative music. Programs are laid out in a two-dimensional grid, and evolve over time according to a fixed set of rules. The system is much like a cellular automaton, in that most of the rules governing the evolution of the system are local. C36 programs describe sequences of discrete events in time. The environment includes a primitive sampler, as a self-contained means of interpreting these events as sound. For full expressivity, though, the system is best used as a generator of data for interpretation by an external musical instrument, such as…
Sep 2025 · clavier36.com
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2016 · julianrosenblum.com
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I built k-synth as an experiment to see if a minimalist, K-inspired array language could make sketching waveforms faster and more intuitive than traditional code. I’ve put together a web-based toolkit so you can try the syntax directly in the browser without having to touch a compiler: Live Toolkit: https://octetta.github.io/k-synth/ If you visit the page, here is a quick path to an audio payoff: - Click "patches" and choose dm-bell.ks. - Click "run"—the notebook area will update. Click the waveform to hear the result. - Click the "->0" button below the waveform to copy…
Mar 2026 · octetta.github.io
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2018 · muzoti.com
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