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Products that do what Last 10 + Kociemba does
How many moves left to solve cube ?
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Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.
27d ago · everycube.alen.is
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Dev here. I created a puzzle that looks like Rubik's cube but works differently. Instead of turning faces, closed bands of 12 stickers slide around the cube. Every scramble is solvable. I built on-device AI solvers that solve it in about 60 moves (sometimes substantially less than that) I'm not even a cuber so since I created it I've been thinking that no human can solve it. Until this Tuesday when I showed it to r/Cubers. It took them about an hour to find a solution. The first human solve was about 240 moves using mostly (how they call it) 4-move commutators:…
16d ago · skimmiq.com
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Hey, maker here. After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool. It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills. I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds. (There are also some settings you can enable to make the game harder) If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you…
2024 · worchle.com
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Hey there! I'm the brains behind the math crossword game on my site. This game is all about making math a little more fun – users just drag and drop numbers to fill in the blanks and move on to the next level if they get it right. Let me know if face any issues or have any suggestions! :)
2024 · scientific.place
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2022 · cubedesk.io
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A while ago I discovered three.js, a JavaScript library to manipulate 3D objects. It looked really interesting, but I had no real need for it... To change that I recently challenged myself to make one 3D web game per month with three.js. And I just release game #2, a puzzle game called Cuboid, and you can try it here: https://www.thomasfriday.com/cuboid/ Please let me know if you have any questions or feedback. Thanks!
2023 · thomasfriday.com
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Hello! Try out a 3x3 puzzle and click the question mark in the top right for a tutorial. I'd really appreciate any feedback! Thanks
2024 · slidecross.io
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Hi HN, I made this small game in my spare time. It's quite addictive, I spent a lot of hours playing instead of polishing it. My own highscore is 96,792. Source code is at https://github.com/MikeBellika/tile-game. It's made with react, tailwind, and framer motion. Hope you enjoy!
2024 · bellika.dk
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I analyzed two orderings of the 64 I Ching hexagrams and found the permutation cycle decomposition between them is [52, 10, 2] with zero fixed points. Nobody has done this kind of analysis before and this cycle type has not been reported in the literature. You can verify it yourself.
Mar 2026 · gzw1987-bit.github.io
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Speedcube is an open-source platform for speedcubers featuring a Rubik's Cube solver, competition timer, algorithm library, and AI-assisted cube recognition directly in the browser. Built with React, TypeScript, Rust, and Python, the project aims to become an all-in-one platform for cubers—from beginners to competitive solvers. http://github.com/williamisnotdefined/rubiks-cube-solver/
Jul 2026 · speedcube.com.br
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I've been playing with this for quite some time and I think it's finally ready for public consumption. All feedback welcome.
2025 · madmonk13.github.io
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Hi HN, I'd like to share a logic number puzzle game I created! It is somewhat reminiscent of Sudoku and Minesweeper, but with its own twist. The rules are simple but it can be quite challenging! Please enjoy :) The feedback on the game prototype was invaluable and I incorporated a lot into what I hope is a more polished version of the game. What's new: Introduced a daily puzzle challenge. Dark mode. Enhanced user experience with improved UI. I'd love to hear your thoughts on these updates. Feedback is always appreciated!
2023 · cubisum.com
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We were genuinely impressed by Yann LeCun’s recent announcement about his Sudoku solver based on Energy-Based Models here: https://logicalintelligence.com/yann-lecun So we (a software engineer and prodigy mathematician) worked in the weekend to see if we can beat it and we did! If Kona solves puzzles in 313 milliseconds, we currently solve 270,000 puzzles per second! We do not know the internal mechanics behind Logical Intelligence’s system, but we are happy to share ours in the webpage there is a full description, code and also a paper published. Why people are obsessed with…
Feb 2026 · davisgeometric.com
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Hi All, This the second iteration of a multiplayer sudoku web-based game I built recently. Hope you like it! Features: 1) No login needed, 2) Web app, that can be added to home-screen as needed, 3) Works on Desktop (with arrow keys supported) & Mobile, 4) Share link with friends to invite to the game Game Rules: 1) New puzzle starts for everyone every 15 minutes, 2) Game ends if you run out of time, 3) Fill all empty tiles correctly before time runs out to win, 4) Incorrect moves will disable the board for a few seconds, with penalty increasing as you've fewer empty tiles remaining Get…
2022
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