Alternatives
Products that do what LexiChain does
Spell a hidden word letter by letter, beat the clock
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Hi everyone, I got this idea for a game where, starting from a four letter word you need to go as deep as you can in your vocabulary, changing only one letter per word. bear -> beer -> peer... Each correct word gives you 1 point Each incorrect word takes one life away from you, you start with 3
Jun 2026 · victorribeiro.com
- 3TM
Here’s a free, fun, novel five-letter word game for the web! It’s a game I originally wrote for the iPhone in 2010, but wasn’t able to finish before my first child was born. When I left my senior web developer job in September 2021 I figured I would postpone looking for work and finish the game before another 11 years passed, and expose myself to new skills doing it (in this case, Swift). I released it on the App Store in December, then turned my attention to doing a web version — when suddenly Wordle was in The NY Times, and then everywhere. Perhaps foolishly, I plowed ahead and here we…
2022 · threemagicwords.app
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Hi everybody. I occasionally make little browser-based games, and this is my latest attempt. It's not quite done, but it's quite playable (note: it does include audio): https://www.omiword.com/ This has been my occasional tinker target for ~5 years now, starting in the early days of Covid. The objective is to drag letter tiles within certain boundaries to spell four common American-English words. It hasn't got ads or anything, it's just supposed to be fun for its own sake. If people happen to like it, I might add an option for folks to make a small, one-time payment to unlock…
2025 · omiword.com
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Whittle is a small word game I've been working on. Each phrase must be whittled down by one letter (or space) each turn. The remaining phrase must still consist of valid words. That's it! There's a daily puzzle, as well as an archive of old puzzles. The idea for the game came to me in a dream (really) and I built the puzzle generator with my partner, who's also a software engineer. It's a labor of love! Any feedback or suggestions are welcome. Thanks for playing!
2025 · playwhittle.com
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I've been playing Wordle and remembered this puzzle game I used to play with my grandfather. It's inspired by the block puzzles in many newspapers but made to be shorter: just guess the nine letter word. So I made a quick thing to play with my family like we used to. I thought you guys might enjoy it.
2022 · nineletterwordgame.com
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2022 · github.com
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2022 · twentyletters.com
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Hi everyone, Wanted to share a game I built. It's called Unscramble! and I believe it's the simplest word building game. Rules: You get a few letters on screen. You need to make one word with all the letters. Tap a letter to select. Tap again to deselect. Faster you go, better you score. If you enter anagrams of the word it's looking for, it gives you extra points. If you are stuck, you can either "Ask Friend" or get Hint. You get extra points for getting the word fast but you don't get penalized for taking too long. I believe the simplicity of the game along with big touch buttons makes it…
3d ago
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I've been working on a simple multiplayer word game called Alphabet Soup. It's a bit like NYT Spelling Bee, except it's multiplayer and only your best (longest) word counts toward your score. So, instead of trying to find as many words as possible, the game is more about finding one unusually good word. You can play with friends in a private match, or, you can join a public Arena match to play against other players who are online. If no one else is around, you'll be matched with a bot. The game works well with just 2 players, but, also works with bigger groups since the game isn't…
28d ago · alphabetsoup.club
- 17IA
2025 · playletterlinks.com
- 18TT
I made this game while working on a different project about teaching English spelling. I was reading about homophones and got struck by how much a homophone can transform the shape of a word, so I started experimenting with little games built on that. I added a few more transforms, anagrams, verb/tense changes, but the answers kept coming out too obvious. I couldn't distort the word enough to make it interesting. The breakthrough was compound pairs. Jumping from one word to another through their compound (sea → horse, via seahorse) really obscures the path and that's when it suddenly…
May 2026 · twixt.games
- 19IM
English is my second language. From my experience, I learnt that developing your vocabulary is a long and arduous process. Traditionally, learners used flashcards (or their digital incarnations). I wanted to build something more engaging and more effective in building your vocabulary. DictionaryGames is aimed mostly at ESL (English as a Second Language) students, but I am hoping it might be fun for any English language lovers. The project is in BETA, it is free, and no registration is required. I am looking for feedback to improve it. If you comment, please indicate if you are a native…
2025 · dictionarygames.io
- 20TE
I'm in the process of learning German and wanted to play a German version of the NYT’s Spelling Bee. It was awful, I was very bad at it, it was not fun. So I built my own version of Spelling Bee meant for people like me. Three Emojis is a daily word game designed for language learners. You get seven letters and a list of blanked-out words to find. When you discover shorter words, they automatically fill into longer ones—like a crossword—which turns out to be really useful for languages like German. Each word also gets three emojis assigned to it as a clue, created by GPT-5 to try and capture…
Nov 2025 · threeemojis.com
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I just finished my first iOS game, Snack Words, which is a real-time, multi-player word finding game. iTunes link: http://itunes.apple.com/us/app/snack-words/id425786167?mt=8&ls=1 YouTube video demo: http://www.youtube.com/watch?v=5zPQuqoUHqU I wanted to build something very simple and minimal. There's no figuring out who to play, and each game is only 90 seconds long. The backend is 2,400 lines (so short!) of Erlang which speaks a custom protocol (length tagged JSON packets) to the client. The Objective-C side protocol implementation makes heavy use of blocks and works a lot like my…
2011
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I built a procedurally generated word-search game where the puzzle never ends - as you scroll, the grid expands infinitely and new words appear. It’s designed to be quick to pick up, satisfying to play, and a little addictive. The core game works without an account using the pre-defined games, but signing up allows you to generate games using any topic you can think of. I’d love feedback on gameplay, performance, and whether the endless format feels engaging over time. If you try it, I’d really appreciate any bug reports or suggestions. Thanks in advance!
Dec 2025 · endless-wordsearch.com
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