Alternatives
Products that do what MathWhiz does
Step-by-step math solver with animated explanations
- 1

- 2

There is a mobile game called DragonBox. It sort of tricks you into learning algebra by starting with very abstract manipulations of a puzzle that must follow rules... gradually the game teaches you more and more rules and also strips out the more abstract elements until on the last levels you are finally solving real equations. I loved it, it taught my kids algebra.... and it was just fun. Over the years I often thought that there should be a calculator for Algebra that works this way... something where you can drag terms around and cancel & distribute with gestures, but most importantly…
Jul 2026 · github.com
- 3

- 4

Solve math problems instantly with step-by-step solutions
2024
- 5AJ
2015 · algebra.js.org
- 6

- 7IW
Good math problems are hidden inside textbooks and online documents. To keep up with all the sources in the world is hard. For someone who just wants to continuously solve problems, finding and going through all the sources feels like a hassle. I wished for a website that could just dump all the math problems available in the world out there. And if I could filter the problems by topics, that would be beautiful. teachyourselfmath is a side project that was born out of this need. At its core, it is a math PDF extraction engine. The engine has some machine learning going on behind the scenes…
2024 · teachyourselfmath.app
- 8IP
Hi HN, I'm Narek. I built Manim-Web, a TypeScript/JavaScript port of 3Blue1Brown’s popular Manim math animation engine. The Problem: Like many here, I love Manim's visual style. But setting it up locally is notoriously painful - it requires Python, FFmpeg, Cairo, and a full LaTeX distribution. It creates a massive barrier to entry, especially for students or people who just want to quickly visualize a concept. The Solution: I wanted to make it zero-setup, so I ported the engine to TypeScript. Manim-Web runs entirely client-side in the browser. No Python, no servers, no install. It runs…
Feb 2026 · github.com
- 9

- 10

Solve math step-by-step with clear, human explanations
Nov 2025
- 11

Step-by-step math from a real engine — not AI guesswork
Jul 2026 · 8gwifi.org
- 12

- 13

- 14MC
Hi, we're MathGPT! MathGPT creates Khan-Academy-style animated math videos that intuitively explain complex concepts to students, helping them understand how to solve their problems step-by-step. We're currently serving over 2M users, processing 800M tokens / day and growing! If you try it out, we would appreciate feedback on how we can make the overall experience / video generation better! Email me at ygk2[at]cornell.edu.
2024 · math-gpt.org
- 15AT
I've been building prototypes of new AI learning tools for months, but I recently learned that 3blue1brown open sourced his incredible math animation library, Manim, and that LLMs could generate code for it without any fine-tuning. So I made a tool that automatically generates animated math/science explanations in the style of 3blue1brown using Manim from any text prompt. Try it yourself at https://TMA.live (no signup required) or see the demo video here: https://x.com/i/status/1874948287759081608 The UX is pretty simple right now, you just write a…
2025 · tma.live
- 16IM
Hey, maker here. After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool. It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills. I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds. (There are also some settings you can enable to make the game harder) If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you…
2024 · worchle.com
- 17

- 18IM
Hey there! I'm the brains behind the math crossword game on my site. This game is all about making math a little more fun – users just drag and drop numbers to fill in the blanks and move on to the next level if they get it right. Let me know if face any issues or have any suggestions! :)
2024 · scientific.place
- 19

- 20

- 21

- 22RG
2023 · plotf.xyz
- 23

- 24

Grant Sanderson (3Blue1Brown) created Manim, the Python library he uses to make the math animations in his videos. We reimplemented Manim with the same Python API, but the implementation underneath is Rust, connected to Python through PyO3. The Rust code uses wgpu, so rendering happens on the GPU. To run it in the browser, we compiled the Rust parts to WebAssembly so the PyO3 extension loads in Pyodide. In the browser, wgpu targets the WebGPU API, so animations render in real time on your GPU through the browser. The editor is Monaco (the editor that powers VS Code) with a live preview:…
Jul 2026 · studio.academa.ai
Ranked by how close each launch is in meaning, then by votes. Refine with a description →