Alternatives
Products that do what Mega 8 does
Chain spheres to 8. Go over? Game Over.
- 1AM
Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com
- 2PP
Hello, HN - I wanted to share this puzzle game I made during my vacation. I'm rather fond of the pipes puzzle where your goal is to restore a scrambled network of connections by rotating tiles. It's usually played on a grid of squares and this all started when I decided to make a programmatic solver for that kind of puzzle. Then I realized that with some minor changes the solver could generate new puzzle instances. I thought about what kind of puzzle to make and someone suggested a hexagonal grid. Adapting the generator wasn't too hard but then I had to create a way to play this variant. So…
2022 · hexapipes.vercel.app
- 3

- 4

- 5

- 6

- 7EA
Hi HN, I made this small game in my spare time. It's quite addictive, I spent a lot of hours playing instead of polishing it. My own highscore is 96,792. Source code is at https://github.com/MikeBellika/tile-game. It's made with react, tailwind, and framer motion. Hope you enjoy!
2024 · bellika.dk
- 8

- 9

Hello HN! We're Rory and Chris, and we've made a game called Dozenal[0], a grid-based number puzzle game where the objective is to use all the tiles on the board to create totals of 12 (hence the name). We think the mechanic is quite unique, although keen to hear if people know of similar games! You essentially drag tiles across the board, and the distance between two numbers decides the arithmetic operation when they connect to each other: zero spaces is addition, one space is subtraction, two spaces is multiplication: e.g. 5 → 4 = 9 5 → _ → 4 = 1 5 → _ → _ → 4 = 20 We've spent the past…
Jul 2026 · dozenal.game
- 10

Deform the mesh and collect all orbs avoiding a black hole!
Nov 2025
- 11GC
2023 · github.com
- 12

- 13CA
Hey HN! I just finished building a puzzle game called Corral, and I’d love to share it with you. It’s a logic puzzle played on a rectangular grid, where some of the cells contain numbers. Your goal is to mark which cells are inside a single continuous loop that encloses all the numbers. For each numbered cell, the number tells you how many cells are visible in the four orthogonal directions (up, down, left, right) until a wall of the loop is hit, plus the cell itself. So a cell with a 2 must see one empty cell before hitting the loop boundary. Gameplay is all about deduction: you can mark…
2025 · mohammed321.github.io
- 14PA
In 2025, my family and I had a long streak of playing a Gomoku / Go Bang / five-in-a-row based game called OK Play. I built a web version so that we could play any time we wanted (i.e. on our phones after kiddos went to sleep). The first player to get five-in-a-row (horizontally, vertically, or diagonally) wins. In the first phase of play, players take turns placing their pieces next to existing pieces (always edge-to-edge; you can't place a piece with only a corner-to-corner connection). After players exhaust their pieces, play moves into the movement phase: you pick up an…
May 2026 · phive.app
- 15AC
Hello HN! After I got a great response on my first game, I wanted to share the second game I ever made. It's an infinite jumping game, but there are bombs to watch out for! It can be played both on desktop and mobile. It can be installed as a PWA too. If you enjoyed, please leave a star on the GitHub repository: https://github.com/shajidhasan/dotventure Thanks for taking a look. Years ago, whenever I wanted to build games, I'd always stop because I felt I needed to create original game assets but could never get it done. After making this game, I've realized that you…
2024 · dotventure.vercel.app
- 16BX
iny team (3 devs, 1 artist) here—sharing our first game: BALL x PIT, a survival roguelite focused on physics-based ball combat. Key bits: Unique ball types (Bomb, Black Hole, etc.) with distinct bounce/effects 42 evolutions via clear fusion (no random unlocks) Base-building for permanent run perks Launched 5 days: 300k+ sales, 95% Steam positive. On PC/PS5/Xbox (Game Pass free)/Switch ($14.99). Happy to answer questions, and we’re prepping an update with more fusions. Thanks for checking!
Oct 2025 · ballxpit.net
- 17IB
Hi, I built Equatile, a logic-based puzzle game where you arrange number tiles on a grid to make every row and column equal their target values. It's built using Expo and is available for free on iOS, Android, and the Web. It's a game I've had in mind for almost 10 years now but never got to actually develop, until I came across Expo which made the process incredibly easy. I might open source the code on GitHub. I hope you enjoy playing it!
2025 · equatile.com
- 18

Blocknova — Stack, match, and clear your way to victory
Jul 2026 · play.google.com
- 19

- 20

- 21

- 22

- 23

- 24

Ranked by how close each launch is in meaning, then by votes. Refine with a description →