Alternatives
Products that do what PECL does
PECL, a clean Windows Minecraft launcher built with Rust.
- 1PA
2024 · github.com
- 2RW
2016 · rocket.rs
- 3MH
Nov 2025 · astral-os.org
- 4TV
Dec 2025 · github.com
- 5AD
To try it out, simply build the project yourself from source, or use attached bootable ISO image of the system (in Releases on Github) and run it in QEMU. https://blog.vxn.dev/rou2exos-rusted-edition
2025 · github.com
- 6HG
Tabs, splits, and tmux work fine until you have several projects open with logs, tests, and long-running shells. I kept rebuilding context instead of resuming work. Horizon puts shells on an infinite canvas. You can arrange them into workspaces and reopen later with layout, scrollback, and history intact. Built in 3 days with Claude/Codex, dogfooding the workflow as I went. Feedback and contributions welcome.
Mar 2026 · github.com
- 7RA
2019 · github.com
- 8IB
2025 · github.com
- 9AM
"Game" is a stretch, but I put together this repo containing a pure Rust app which uses SDL2 and compiles to WASM (and can be run in a browser). Older resources were a bit out of date and a bit too verbose for my purposes, so here's a minimal working example.
2024 · github.com
- 10CA
2025 · mackow.ski
- 11RA
2013 · redstone.io
- 12R1
HN discussion about the initial release: https://news.ycombinator.com/item?id=31112273
2023 · seri.tools
- 13AA
2020 · github.com
- 14AA
Earlier this year, we released our open-source game engine [0] built with Rust, WebAssembly, and WebGPU. Today, we’re happy to announce the Ambient platform, which brings web deployment, server hosting, and more to the runtime. With Ambient, you can make a game, deploy it to the browser in one command, share your URL and instantly play with others, no downloads or installs needed. Our WASM use is innovative; it is being used as both a sandboxed runtime for user code, and as a way to run the entire Ambient runtime in the browser. This, paired with our ECS data model, enables a highly modular…
2023 · ambient.run
- 15

- 16TT
I’ve been building termcraft, a terminal-first 2D sandbox survival game in Rust. The idea is to take the classic early survival progression and adapt it to a side-on terminal format instead of a tile or pixel-art engine. Current build includes: - procedural Overworld, Nether, and End generation - mining, placement, crafting, furnaces, brewing, and boats - hostile and passive mobs - villages, dungeons, strongholds, Nether fortresses, and dragon progression This is still early alpha, but it’s already playable. Project: https://github.com/pagel-s/termcraft Docs:…
Mar 2026 · github.com
- 17CR
Jun 2026 · github.com
- 18PE
Inspired by Compiler Explorer and other playground/fiddle websites like jsfiddle, db-fiddle, Go playground, and Rust playground, I thought it would be cool to have a playground for nearly any program so I've been working on Program Explorer: a playground for running programs from containers. I am inspired by these playgrounds because they are great educational tools for quickly experimenting and as communication tools by sharing shortlinks that reproduce bugs for instance. I would love for every open source project that publishes a container to get their own playground for free. I'm…
2025 · programexplorer.org
- 19IA
Sep 2025 · github.com
- 20CA
2024 · cou.ai
- 21OS
2022 · github.com
- 22WP
Mar 2026 · wolfscale.org
- 23FF
2025 · github.com
- 24CM
2021 · github.com
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