Alternatives
Products that do what Play Nino’s Island now on iOS! does
2d Pixel platformer gaming app with riddles and adventure
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Hello, Hacker News! My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/). Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike. I'm seeking any sort of feedback. Hypatia supports FreeBSD first, but has great support for just about any platform…
2015
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Hello HN, I've created a new Sudoku app for iOS and Android that prioritizes simplicity and privacy. It's free to download and use, and I'd be grateful for any feedback or suggestions. Features: > 4 difficulty levels, accessible at any time > No personal data collection of any kind > Clean, minimalistic design that focuses on the game > Takes up significantly less space than other popular apps (by a factor of about 10x) > Minimal use of advertisements I was frustrated by how many of the popular Sudoku apps feel excessively over-engineered, consume a lot of storage space and some that even…
2023
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The idea for this pixel art puzzle game came from playing Triominos, and wondering what would happen if you replaced numbers with colors. A few mutations later, and it became a mobile game where you click a piece to turn it in place, to recreate pixel art. I built the basic idea in just over an hour on Twitch. Dev-wise, I used a homebrew Typescript game engine I created, called Booyah (https://github.com/play-curious/booyah). The graphics are all rendered using the awesome library PixiJS. What do you think?
2023 · pixel-puzzler.playcurious.games
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Hi HN, I made a small game in Swift to visualize Nurikabe puzzles in 3D, using SceneKit and Metal shaders with some SwiftUI on top for buttons and hints. It's currently available for free in App Store. I've tried generating islands like this a few times before, where the whole board is just one big mesh, but I struggled with the shorelines (especially in corners) and also to make the islands somewhat unique and interesting. This time I got inspired by Oskar Stålbergs "dual grid" approach (https://x.com/OskSta/status/1448248658865049605) which made it a lot easier I…
Nov 2025 · apps.apple.com
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Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
Jun 2026 · minigames.world
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