A pixel art puzzle game for mobile using PixiJS
The idea for this pixel art puzzle game came from playing Triominos, and wondering what would happen if you replaced numbers with colors. A few mutations later, and it became a mobile game where you click a piece to turn it in place, to recreate pixel art. I built the basic idea in just over an hour on Twitch. Dev-wise, I used a homebrew Typescript game engine I created, called Booyah (https://github.com/play-curious/booyah). The graphics are all rendered using the awesome library PixiJS. What do you think?
In plain words
This mobile puzzle game challenges players to rotate colored pieces into place to recreate pixel art images. Inspired by the board game Triominos, it replaces numbers with colors as the matching mechanic. Built using a custom TypeScript game engine called Booyah and PixiJS for graphics rendering, the game is designed for casual puzzle enthusiasts on mobile devices who enjoy color-matching gameplay and pixel art aesthetics.
written from the facts on this page · September 2026
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