Dev tools · alternatives · 2026
24 alternatives to Run TRELLIS.2 Image-to-3D generation natively on Apple Silicon
I ported Microsoft's TRELLIS.2 (4B parameter image-to-3D model) to run on Apple Silicon via PyTorch MPS. The original requires CUDA with flash_attn, nvdiffrast, and custom sparse convolution kernels: none of which work on Mac. I replaced the CUDA-specific ops with pure-PyTorch alternatives: a gather-scatter sparse 3D convolution, SDPA attention for sparse transformers, and a Python-based mesh extraction replacing CUDA hashmap operations. Total changes are a few hundred lines across 9 files. Generates ~400K vertex meshes from single photos in about 3.5 minutes on M4 Pro (24GB). Not as fast as…
Run TRELLIS.2 is a port of Microsoft's image-to-3D model that runs natively on Apple Silicon using PyTorch MPS instead of requiring CUDA. It converts single photographs into detailed 3D meshes with approximately… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
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Hi HN! I've built TRELLIS 3D AI, an open tool that converts 2D images into professional 3D assets using advanced AI technology. Technical Implementation: - Browser-based processing using WebGL - Structured LATents (SLAT) for maintaining geometric integrity - Dual output pipeline generating both GLB and 3D Gaussian formats - Real-time 3D preview using Three.js - Optimized for processing images up to 2048x2048px The core technology combines: - Pretrained vision encoders for image understanding - Rectified flow transformers for 3D geometry generation - Advanced neural networks for texture…
2024 · trellis3d.co · its alternatives →
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Hi HN, I built a specialized inference engine for running 4-bit Gemma 4 26B-A4B-IT on any M-series Mac using about 2 GB of RAM. It is called TurboFieldfare and is written in Swift and Metal. I have always adored on-device AI. It feels like magic that you can run a powerful NN on your Mac or iPhone. So I wanted to push the limits a bit and run a model whose weights don’t fit in memory. The model’s 4-bit quantized weights occupy roughly 14 GB, which makes running it with conventional inference tools almost impossible on an 8 GB or even 16 GB Mac once the OS, applications, and KV cache are…
Jul 2026 · github.com · its alternatives →
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Hi HN, author here. SHARP is Apple's recent single-image 3D Gaussian splatting model (https://arxiv.org/abs/2512.10685). Their reference code is PyTorch + a pretty heavy pipeline; I wanted to see if it could run in a browser with no server hop, so I exported the predictor to ONNX and ran it via onnxruntime-web with the WebGPU EP. What works: drop in an image, get a .ply you can download or preview live, all on your machine — your image never leaves the tab. The model is large (~2.4 GB sidecar) so first load is slow on a cold cache, but inference itself is a few seconds on…
May 2026 · github.com · its alternatives →
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Squash 2 for Mac▲421The easiest way to compress and optimize images for the web
2016 · realmacsoftware.com · its alternatives →
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I used to enjoy Translation Party, and over the weekend I realized that we can build the same feedback loop with DALLE-3 and GPT4-Vision. Start with a text prompt, let DALLE-3 generate an image, then GPT-4 Vision turns that image back into a text prompt, DALLE-3 creates another image, and so on. You need to bring your own OpenAI API key (costs about $0.10/run) Some prompts are very stable, others go wild. If you bias GPT4's prompting by telling it to "make it weird" you can get crazy results. Here's a few of my favorites: - Gnomes: https://dalle.party/?party=k4eeMQ6I -…
2023 · dalle.party · its alternatives →
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RadianceKit▲95Turn photos into 3D Gaussian Splats on your Mac
Jun 2026 · radiancekit.de · its alternatives →
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Ollama v0.19▲410Massive local model speedup on Apple Silicon with MLX
Apr 2026 · ollama.com · its alternatives →
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Hi HN, Over the past few months, I've been building `dsc`, a tensor library from scratch in C++/CUDA. My main focus has been on getting the basics right, prioritizing a clean API, simplicity, and clear observability for running small LLMs locally. The key features are: - C++ core with CUDA support written from scratch. - A familiar, PyTorch-like Python API. - Runs real models: it's complete enough to load a model like Qwen from HuggingFace and run inference on both CUDA and CPU with a single line change[1]. - Simple, built-in observability for both Python and C++. Next on the roadmap is…
2025 · github.com · its alternatives →
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2D to 3D Image▲356Convert 2D flat images to 3D visuals in Stylar
2024 · dzine.ai · its alternatives →
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Squash 3▲92Batch resize and compression app for macOS
2021 · realmacsoftware.com · its alternatives →
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We ported pbrt-v4 to Julia and built it into a Makie backend. Any Makie plot can now be rendered with physically-based path tracing. Julia compiles user-defined physics directly into GPU kernels, so anyone can extend the ray tracer with new materials and media - a black hole with gravitational lensing is ~200 lines of Julia. Runs on AMD, NVIDIA, and CPU via KernelAbstractions.jl, with Metal coming soon. Demo scenes: github.com/SimonDanisch/RayDemo
Feb 2026 · makie.org · its alternatives →
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Our company Vertex.AI has been working on this for a while but this is the first public release. We're starting with using PlaidML to bring OpenCL support to Keras and more frameworks, platforms, etc are coming. Yes, this means you can use use your AMD GPU for deep learning dev. Sorry, no Mac or Windows support yet although the brave can try building from source (it should work). http://vertex.ai/blog/announcing-plaidml https://github.com/plaidml/plaidml
2017 · its alternatives →
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Hunyuan3D-2.1▲141From images to high-fidelity 3D with PBR materials
2025 · github.com · its alternatives →
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3D-to-photo is an open source tool for Generative AI product photography, that uses 3D models to allow fine camera angle control in generated images. If you have 3D models created using the iOS 3D scanner you can upload them directly on to 3D-to-photo and describe the scene you want to create. For example: "on a city side walk" "near a lake, overlooking the water" Then click "generate" to get the final images. The tech stack behind 3D-to-photo: Handling 3d models on the web: @threejs Hosting the diffusion model: @replicate 3D scanning apps: shopify,Polycam3D or LumaLabsAI
2023 · github.com · its alternatives →
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Contribute to Mega4alik/ollm development by creating an account on GitHub.
2025 · github.com · its alternatives →
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It's our new text-to-image model: a 9.3B single-stream diffusion transformer trained entirely from scratch. We focused heavily on controllability through structured JSON prompts, with strong text rendering, spatial awareness through bounding box guidance, and color palette control. It has the best text rendering of any open-weight model we've tested so far, and the NF4 quantized checkpoint runs on a single 24GB GPU. For more technical details and examples see our blog post: https://ideogram.ai/blog/ideogram-4.0/ We will be happy to answer any questions :)
Jun 2026 · github.com · its alternatives →
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I was fascinated by this [0] and this video [1]. After many struggles, I finally built this app that traces images using circles similar to what these videos had shown. The most challenging part (to me) is to find a way to convert images to vector lines. I had tried Potrace, but its output is not suitable for my use case: too many small elements share the same border. Potrace's goal is to represent the original image faithfully using vector lines. But I want to trace the image edges. After searching and trying some Potrace alternatives in vain, I finally found my keyword. Surprisingly (to…
2022 · phqb.github.io · its alternatives →
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Hello internet folks! I'm happy to share the first TestFlight release of Glyph3D, a 3D text visualizer for macOS and iOS. It's free, supports pretty much any utf8 data, and is a pretty interesting way to navigate your repositories or data directories without the limitations of standard text windows! Download and bookmark for macOS and iOS: https://github.com/tikimcfee/LookAtThat/ - You should be able to download public repos from GitHub and render them. - Play with opening and closing windows. I've disabled many of the in-flight features to keep user confusion down,…
2024 · github.com · its alternatives →
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I saw a tweet that tinygrad is so good that you could make a graphics library that wraps tg. So I’ve been hacking on a gtinygrad, and honestly it convinced me it could be used for legit research. The JIT + tensor model ends up being a really nice way to express light transport all in simple python, so I reimplemented some new research papers from SIGGRAPH like REstir PG and SZ and it just works. instead of complicated cpp its just a 200 LOC of python.
Jan 2026 · github.com · its alternatives →
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I made this convolution solver and visualizer tool to help get the parameters right when doing Conv2D / Conv2DTranspose. It also allows you to visualize the convolution interactively. Open Source code on GitHub.
2024 · convolution-solver.ybouane.com · its alternatives →
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This is a vector index I built that supports insertion and k-nearest neighbors (k-NN) querying, optimized for GPUs. It operates entirely in CUDA and can process queries on half a billion vectors in under 200 milliseconds. The codebase is structured as a standalone library with an HTTP API for remote access. It’s intended for high-performance search tasks—think similarity search, AI model retrieval, or reinforcement learning replay buffers. The codebase is located at https://github.com/rodlaf/BinaryGPUIndex.
2025 · rlafuente.com · its alternatives →
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I’ve been working on a project to bridge the gap between AI generation and my AxiDraw, and I think I finally have a workflow that avoids the usual headaches. If you’ve tried plotting AI-generated images, you probably know the struggle: generic tracing tools (like Potrace) trace the outline of a line, resulting in double-strokes that ruin the look and take twice as long to plot. What I tried previously: - Potrace / Inkscape Trace: Great for filled shapes, but results in "hollow" lines for line art. - Canny Edge Detection: Often too messy; it picks up noise and creates jittery paths. -…
Jan 2026 · github.com · its alternatives →
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