Alternatives
Products that do what Rux Programming Language does
Fast, compiled, strongly typed, multi-paradigm
- 1SA
Hi friends, I started casually working on scrapscript in 2015. I built a few compilers over the years to test out various ideas/implementations, and I think I'm finally happy with the overall design. The code is not public yet. Email me at [email protected] if you're interested in joining the core team later this year. Let me know if you have any questions or feedback :)
2023 · scrapscript.org
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- 3FS
Hi HN! I've been working on the fuse programming language, it's a statically typed purely functional language with higher-kinder types and ad-hoc polymorphism. It compiles to the GRIN whole-program optimizer, producing LLVM-generated native code. Fuse supports ADTs, Generics, Type Methods, Traits, Pattern matching etc. all in a functional style with no mutations. I’ve been developing the language for 5 years, with code written in Scala. I’ve started coding the language from the base of System F that was implemented as part of the book: Types and Programming Languages (tapl). And then…
Aug 2026 · fuselang.org
- 4BA
I've built many interpreters over the years, and Bolt represents my attempt at building the scripting language I always wanted. This is the first public release, 0.1.0! I've felt like most embedded languages have been moving towards safety and typing over years, with things like Python type hints, the explosive popularity of typescript, and even typing in Luau, which powers one of the largest scripted evironments in the world. Bolt attempts to harness this directly in the lagnauge rather than as a preprocessing step, and reap benefits in terms of both safety and performance. I intend to be…
2025 · github.com
- 5BA
2020 · github.com
- 6IM
An implementation of a dynamic programming language in Rust. Includes: Parser/Compiler, REPL, Virtual Machine, Bytecode Disassembler This started out as a learning project to teach myself Rust. It has grown into a decently substantial piece of software and I've learned quite a bit in the process! Some neat things: + A garbage collector that can store dynamically sized types without any double-indirection (i.e. I have my own Box implementation with manual alloc/dealloc) + The smart pointer used to reference GCed data is a thin pointer. The ptr metadata needed for DSTs is stored in…
2022 · github.com
- 7DC
Hi, HN. Gui, Lucis, and the deco.cx team here — we're a bunch of Brazilians building an open-source, all-in-one web editor for the modern TypeScript dev. Check out our GitHub at https://github.com/deco-cx/deco and discover more at our site https://deco.cx/. We built frontend tools at a hyper-growth e-commerce platform for 9 years. Deco.cx is the thing that we wish existed when we were managing hundreds of enterprise-grade React-based websites. The gist is: JSX, HTMX, TypeScript, Tailwind and Deno. All visually editable in a beautiful, collaborative,…
2024 · deco.cx
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- 12SA
Simplex is an SDK that provides low-level functions you can use to create reliable web automations using code and natural language. Here's a quick video to show you how it works: https://www.loom.com/share/8d27d0f9e0f34c77a81b0ac770151c12 A couple weeks ago, we needed a way to automatically find 3D assets from the internet for one of our work contracts. We didn’t need an AI to choose all the steps for us autonomously — we knew generally what the flow to find items should be and just needed some intelligence to handle different webpage formats. Playwright couldn’t easily…
2025 · simplex.sh
- 13CA
I made this simple language over the past year, and it's time for me to say it's "done" (for now) and focus on other projects. I've struggled to answer the question "what is this language for?" other than "it's just for me" — and that's probably good enough. But I also wanted to make something "complete" that others could use if they wanted to. Writing my own language was an incredibly rewarding experience, and I'd recommend everyone trying it. Let me know if you have any questions or feedback, and please share your own experience if you've also made a language.
2023 · cassette-lang.com
- 14AS
2021 · arturo-lang.io
- 15MM
I've been working on implementing the compile-time approach to memory management described in this thesis (https://www.cl.cam.ac.uk/techreports/UCAM-CL-TR-908.pdf) for some time now - some of the performance results look promising! (Although some less so...) I think it would be great to see this taken further and built into a more complete functional language.
2020 · github.com
- 16MA
2024 · willhbr.net
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- 18CX
2021 · repl.leaningtech.com
- 19AA
I spent the past 2 weeks making this toy programming language. I basically forked the Go scanner/parser, and changed the syntax to have functions return a single value. This enable proper Result/Option type to be used as well as propagating errors with an operator. I also wanted to have short "type inferred" anonymous functions to be able to use functions like Map/Reduce/Filter, without having to use 100 characters to specify the types.
2025 · github.com
- 20TS
Sage is a Rust-like programming language built on a brainfuck-inspired VM with LLVM-like properties. https://github.com/adam-mcdaniel/sage Check out the web-demo to run the compiler in the browser, along with a graphical example using JavaScript interop! https://adam-mcdaniel.net/sage Sage is designed to be portable, but also useful. To prove its usefulness, I used it to implement a user-space for a new operating system: SageOS https://github.com/adam-mcdaniel/sage-os The language also runs on embedded devices, like the flipper zero!
2024 · github.com
- 21NM
2024 · nbittich.github.io
- 22VA
Wrote this to learn more about the `chumsky` parser combinator library, rustyline, and the `ariadne` error reporting crate. Such a nice DX combo for writing new languages. Still a work in progress, but I thought I'd share :)
2025 · github.com
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