Life & fun · alternatives · 2026

24 alternatives to SailSim
Sailing simulator for mobile devices
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. SailSim launched in 2022; newer entries below may have overtaken it.
- 1SB
2014 · imakesnowflakes.com · its alternatives →
- 2GS
2020 · 8bitbyte.ca · its alternatives →
- 3SA
This is a simulator of a frigate from about 1800. It has realistic physics, tuned to match historical performance. The UI is based around commands given in period naval language. Rather than use the current weather, it has a full year's weather data (for 1980 - taken from https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html). This allows the weather to change realistically under time acceleration. To learn the basics of handling a square-rigged ship, start the "Harbour" scenario, click on the instructions button at the bottom left, and follow the instructions…
2023 · thapen.itch.io · its alternatives →
- 4S2
2020 · pakastin.github.io · its alternatives →
- 5

- 6

- 7AR
Link : http://firstglitch.com/html_projects/sailboat/sail-gl.html This is a very rough simulation of a sail boat (2D wireframe), that you can sail using force of "wind" (modeled as a million particles, animated using webgl) striking on the sails. The position of the wind particles and the forces of the particles striking on the sails is computed in WebGL shaders. The forces are NOT re-calculated at each frame. Which might cause some artifacts. For example, the boat might start moving after the wind has passed, if you continue adjusting the rudder and sail angle. You…
2015 · its alternatives →
- 8

- 9

Stuck inside and missing the Ocean? We've got you covered
2021 · its alternatives →
- 10

I've seen quite a few simming discussions on HN, so thought some of you might like this - I've created a map-centered, tactical submarine simulator and it's been a blast to make. I grew up playing Silent Service II on Atari ST with my dad, then got into Silent Hunter IV in the 2000s, and most recently have been loving the more recent UBoat. In each case, the part I always enjoy the most is the plotting and charting aspect - essentially beating uncertain estimates with geometry. So I decided to see how far I could get making my own sim that focused nearly entirely on that aspect. You listen…
May 2026 · silentshark.app · its alternatives →
- 11

- 12

Pilot the SpaceX Dragon 2 vehicle to the ISS!
2020 · its alternatives →
- 13MS
Did this a few years ago. Seems apropos. Sources and more here: https://github.com/EngineersNeedArt/Mooncraft2000
Apr 2026 · mooncraft2000.com · its alternatives →
- 14
- 15

Practice navigation rules like a pro and track your progress
2025 · sailandsignal.com · its alternatives →
- 16

- 17

- 18

Hi HN! I'm working on an open-world multiplayer space sim with submarine-warfare-inspired combat. Crew a ship, haul cargo, run heists, hunt your foes with passive and active sensors. Browser-based, free, no install. Some of its features: - Submarine-style passive sensors. Contacts start as a bearing line (direction, no distance), resolve into an uncertainty circle, then into a full track. You triangulate over time by moving. - Silent running. Cut your emissions and witnesses can't ID you. - Newtonian flight. No drag, no auto-brake. Flip 180° and burn to stop. - Boarding combat. Dock with…
Apr 2026 · everestdrive.io · its alternatives →
- 19AI
Jan 2026 · github.com · its alternatives →
- 20

I built this with Claude cause I always wanted to tinker with a simulation economoy and I love space themes. A space-economy sim where nothing is scripted. A few hundred autonomous ships each run their own planner. Some chase the best trade route, take a delivery contract, refuel, retrofit at a shipyard, or dock so the crew can rest before morale tanks. Markets price everything off supply with shortage-urgency multipliers, factions tax and subsidize, populations migrate when they're unhappy, and stations that go broke get abandoned and rot. It started as an Elixir/Phoenix prototype, but…
Jul 2026 · github.com · its alternatives →
- 21

- 22

- 23IP
I started teaching my daughter physics by showing her how things actually work - plucking guitar strings to explain vibration, mixing paints to understand light, dropping objects to see gravity in action. She learned so much faster through hands-on exploration than through books or videos. That's when I realized: what if I could recreate these physical experiments as interactive simulations? Lumen is the result - an interactive physics playground covering sound, light, motion, life, and mechanics. Each module lets you manipulate variables in real-time and see/hear the results…
Jan 2026 · projectlumen.app · its alternatives →
- 24

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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →