Alternatives
Products that do what Sonic Similarity does
Explore music in 3D through acoustic similarity
- 1IT
Hey HN! I just shipped a project I’ve been working on called Maroofy: https://maroofy.com You can search for any song, and it’ll use the song’s audio to find other similar-sounding music. Demo: https://twitter.com/subby_tech/status/1621293770779287554 How does it work? I’ve indexed ~120M+ songs from the iTunes catalog with a custom AI audio model that I built for understanding music. My model analyzes raw music audio as input and produces embedding vectors as output. I then store the embedding vectors for all songs into a vector database, and use semantic…
2023 · maroofy.com
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- 3MA
I am excited to announce a new tool for music producers and audio enthusiasts - a music audio search engine. With just a simple description of the groove you're looking for, our semantic search engine will output the most similar audio in seconds. I used the Freesound.org API to upload over 3,000 grooves to MongoDB, and combined all the relevant data such as tags, title, description, BPM, etc. into OpenAI's Text-Davinci to generate a unique description of each sound. I then embedded these descriptions using the Ada Embeddings Model and inserted them into Pinecone DB vector database, making…
2023 · muzic-sage.vercel.app
- 4IB
2022 · playlists.dags.dev
- 5AA
I’ve recently released my solo project Audiocube I wanted to make a 3D DAW, where spatial audio, physics, and virtual acoustics are all directly integrated into the engine. This makes it easy to create music in 3D, and experiment with new techniques which aren’t possible in traditional DAWs and plugins. I’d love to get any feedback on this software (Mac/Windows) to make it better. You can download it for free through the website. Thanks, Noah
2025 · audiocube.app
- 6AA
This is an web audio experiment I've been wanting to do for a long time. Basically an ambient music composition, but all the sound elements are laid out in space, and that musical space can be explored freely. It's definitely inspired by in-world music that sometimes appears in games. I basically took that concept, keeping the music aspect, and dropping the entire "game" aspect. I also turned it into a more "traditional" non-interactive album, but since I started with code, why not program the whole thing? Had a blast making the entire album from code, the complete source for the album is…
2024 · ambient.garden
- 7AA
We’re a group of electronic music artists and PhD researchers working in AI music. We've been working on a project to help us discover new music in a more objective way. It's called Speak Music: https://speakmusic.sonophase.com/ We’ve trained an AI model to understand the correspondence between music and language. The model combines a machine listening and audio signal processing with transformers for text embeddings. Once trained, we index a huge catalogue of unseen audio, ensuring that the search system can efficiently scale to millions of tracks. At the moment, our model is…
2023 · speakmusic.sonophase.com
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2023 · webfft.net
- 13AA
The Australian Acoustic Observatory (https://acousticobservatory.org/) has 360 microphones across the continent, and over 2 million hours of audio. However, none of it is labeled: We want to make this enormous repository useful to researchers. We have found that researchers are often looking for 'hard' signals - specific call-types, birds with very little available training data, and so on. So we built an acoustic-similarity search tool, allowing researchers to provide an example of what they're looking for, which we then match against embeddings from the A2O dataset. Here's…
2023 · search.acousticobservatory.org
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- 16IM
I'm developing Hyperstep[0], a spatial language for music production. I find using existing DAWs frustrating because they don't allow me to navigate and operate intuitively on the latent spaces behind my musical ideas. This is why I've decided to build my own set of "seeing tools".(Bret Victor)[1]. I'm also convinced that by framing music as processes and interactions in the 3D world, spatialization and mixing should become fairly pain-free. I'm still early in development and I would love to build this into an actual product that can be integrated into existing DAWs or even turn it into a…
2022 · a-sumo.github.io
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