I made a volumetric audio visualizer
I'm developing Hyperstep[0], a spatial language for music production. I find using existing DAWs frustrating because they don't allow me to navigate and operate intuitively on the latent spaces behind my musical ideas. This is why I've decided to build my own set of "seeing tools".(Bret Victor)[1]. I'm also convinced that by framing music as processes and interactions in the 3D world, spatialization and mixing should become fairly pain-free. I'm still early in development and I would love to build this into an actual product that can be integrated into existing DAWs or even turn it into a…
In plain words
Hyperstep is a spatial language and visualization tool for music production that represents musical ideas and processes in three-dimensional space. Designed for music producers frustrated with traditional DAW interfaces, it aims to make audio spatialization and mixing more intuitive by allowing users to navigate and operate on music through 3D interactions. Currently in early development, it is being built as a potential standalone framework or integration for existing DAWs, with future applications in AR and VR music experiences.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
I'm developing Hyperstep[0], a spatial language for music production. I find using existing DAWs frustrating because they don't allow me to navigate and operate intuitively on the latent spaces behind my musical ideas. This is why I've decided to build my own set of "seeing tools".(Bret Victor)[1]. I'm also convinced that by framing music as processes and interactions in the 3D world, spatialization and mixing should become fairly pain-free. I'm still early in development and I would love to build this into an actual product that can be integrated into existing DAWs or even turn it into a musical framework itself for AR and VR experiences. If you're interested in working on it or if you simply want to know more, feel free to contact me. [0] https://github.com/a-sumo/hyperstep. [1] https://www.youtube.com/watch?v=klTjiXjqHrQ
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I made a thing! In 2014, I was holding a stack of iPhones and thought to myself: "Hey, if I had each phone display a playing card, I could click a button and they'd shuffle themselves" I pared that idea all the way down to this: trading cards made of e-ink displays. Right now, each card costs me about $20 each, but with only a bit more scale, I think I can get that down to $10. In doing this project, I learned how to design electronics and circuit boards. I learned Rust and wrote my first driver, I upped my CAD skills, 3D printed, and did my first resin casting. I generated the images on the…
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