Alternatives
Products that do what SoundSpektra – Real-time audio visuals does
Real-time visuals. No setup, just plug in and go.
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2012 · soundslice.com
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2024 · draw.audio
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2023 · webfft.net
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Hi HN! I made Beatsync, an open-source browser-based audio player that syncs audio with millisecond-level accuracy across many devices. Try it live right now: https://www.beatsync.gg/ The idea is that with no additional hardware, you can turn any group of devices into a full surround sound system. MacBook speakers are particularly good. Inspired by Network Time Protocol (NTP), I do clock synchronization over websockets and use the Web Audio API to keep audio latency under a few ms. You can also drag devices around a virtual grid to simulate spatial audio — it changes the…
2025 · github.com
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I built a free and open-source, high-resolution, real-time audio visualizer on the web. Try it out here: https://audiovisualizer.org The main feature is a very high resolution frequency domain visualizer. It even works in realtime with the microphone. The application also features a synthesizer that can be played with the keyboard or MIDI files and allows for adjustable harmonics and ADSR envelopes. I used React.JS as the framework, P5.JS for rendering the visualizations, the WebAudio API for audio analysis, Meyda.JS and Essentia.JS for feature extraction, Tone.JS for synthesis,…
2025 · audiovisualizer.org
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I’ve recently released my solo project Audiocube I wanted to make a 3D DAW, where spatial audio, physics, and virtual acoustics are all directly integrated into the engine. This makes it easy to create music in 3D, and experiment with new techniques which aren’t possible in traditional DAWs and plugins. I’d love to get any feedback on this software (Mac/Windows) to make it better. You can download it for free through the website. Thanks, Noah
2025 · audiocube.app
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Hi HN, I’ve been working on a browser-based tool for exploring and debugging Web Audio API graphs. Web Audio Studio lets you write real Web Audio API code, run it, and see the runtime graph it produces as an interactive visual representation. Instead of mentally tracking connect() calls, you can inspect the actual structure of the graph, follow signal flow, and tweak parameters while the audio is playing. It includes built-in visualizations for common node types — waveforms, filter responses, analyser time and frequency views, compressor transfer curves, waveshaper distortion, spatial…
Mar 2026 · webaudio.studio
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I'm developing Hyperstep[0], a spatial language for music production. I find using existing DAWs frustrating because they don't allow me to navigate and operate intuitively on the latent spaces behind my musical ideas. This is why I've decided to build my own set of "seeing tools".(Bret Victor)[1]. I'm also convinced that by framing music as processes and interactions in the 3D world, spatialization and mixing should become fairly pain-free. I'm still early in development and I would love to build this into an actual product that can be integrated into existing DAWs or even turn it into a…
2022 · a-sumo.github.io
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2021 · hyperchroma.app
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