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Alternatives

Products that do what SuperLightTUI does

5 lines to a Rust TUI — or zero, with the visual editor

  1. 1RG

    Hi, I made a bridge (https://github.com/fzyzcjy/flutter_rust_bridge v2.0.0) between Flutter and Rust, which auto translates syntaxes like arbitrary types, &mut, async, traits, results, closure (callback), lifetimes, etc. The goal is to make a bridge between the two, seamlessly as if working in one single language. Then, as an example, I showed how to write Rust applications with GUI by utilizing Flutter. That is discussed in the link in details. To play with it, please visit the GitHub repo, or refer to the end of the article for detailed folders and commands. When I…

    2024 · cjycode.com

  2. 2FA

    I built Fresh to challenge the status quo that terminal editing must require a steep learning curve or endless configuration. My goal was to create a fast, resource-efficient TUI editor with the usability and features of a modern GUI editor (like a command palette, mouse support, and LSP integration). Core Philosophy: - Ease-of-Use: Fundamentally non-modal. Prioritizes standard keybindings and a minimal learning curve. - Efficiency: Uses a lazy-loading piece tree to avoid loading huge files into RAM - reads only what's needed for user interactions. Coded in Rust. - Extensibility: Uses…

    Dec 2025 · sinelaw.github.io

  3. 3RW
  4. 4
    Multitui126

    Sandbox claude code, codex, or any TUI on macOS

    Feb 2026

  5. 5TA

    Hi HN, Trogon is a project to generate a TUI for command line apps. It presents the arguments, options, and switches as a form. Editing the form generates a command line, which you can then run with a keypress. I'm a lover of the command line. But I can recall only a fraction of the switches for most commands I use. I would love it if there was a TUI available for most commands. Trogon currently works with Python and the Click library, but I would like it to cover more of the Python ecosystem and also generate TUIs for apps not written in Python. More information in the repository. Let me…

    2023 · github.com

  6. 6DF
  7. 7GA

    I’ve been working on gotui, a modern fork of the unmaintained termui, rebuilt on top of tcell for TrueColor, mouse support, and proper resize handling. It keeps the simple termui-style API, but adds a bunch of new widgets (charts, gauges, world map, etc.), nicer visuals (collapsed borders, rounded corners), and input components for building real dashboards and tools. Under the hood the renderer’s been reworked for much better performance, and I’d love feedback on what’s missing for you to use it in production.

    Dec 2025 · github.com

  8. 8RB

    My first Rust program with support from Cursor :)). few days for idea. 1 night for "talk and fight" with Cursor

    2024 · github.com

  9. 9IM

    I made a Terminal UI for OpenSnitch[1], an interactive application firewall for Linux inspired by Little Snitch. I’ve always wanted to create a TUI and found the perfect excuse to make this for usage on one of my headless servers. I wrote this in Rust to force myself to learn more, viz. async features. Super open to feedback and contributions! [1] https://github.com/evilsocket/opensnitch

    Nov 2025 · github.com

  10. 10GM

    Hi everyone, Gridland is a runtime + ShadCN UI registry that makes it possible to build terminal apps that run in the browser as well as the native terminal. This is useful for demoing TUIs so that users know what they're getting before they are invested enough to install them. And, tbh, it's also just super fun! Gridland is the successor to Ink Web (ink-web.dev) which is the same concept, but using Ink + xterm.js. After building Ink Web, we continued experimenting and found that using OpenTUI and a canvas renderer performed better with less flickering and nearly instant load times. We're…

    Mar 2026 · gridland.io

  11. 11SA

    I've been working on Shelgon, a framework that lets you build your own custom REPL shells and interactive CLI applications in Rust. You can use Shelgon to: - Create a custom shell with only a few lines of code - Build interactive debugging tools with persistent state between commands - Develop domain-specific language interpreters with shell-like interfaces - Add REPL capabilities to existing applications Getting started is straightforward - implement a single trait that handles your command execution logic, and Shelgon takes care of the terminal UI, input handling, and async runtime…

    2025 · github.com

  12. 12HG

    Tabs, splits, and tmux work fine until you have several projects open with logs, tests, and long-running shells. I kept rebuilding context instead of resuming work. Horizon puts shells on an infinite canvas. You can arrange them into workspaces and reopen later with layout, scrollback, and history intact. Built in 3 days with Claude/Codex, dogfooding the workflow as I went. Feedback and contributions welcome.

    Mar 2026 · github.com

  13. 13BA

    Hi HN, I’m a solo content-creator/Blender user and developed this tool as an easy way to manage and render multiple Blender renders locally. The TUI portion is written in TypeScript because it gave me a good way to build the front end that allowed for some complex components in a language that I was intimately familiar with, and the portions that interact with Blender are actually Python scripts.

    2025 · github.com

  14. 14NC

    Hi HN, my name's Clifford and I'm one of the creators of Nori. I’ve been using Claude Code heavily since last summer, and after understanding some of the tradeoffs with their TUI implementation, I knew I couldn't see myself living for years with this interface as one of my daily-driver tools. It is not a hard problem to make monospace text output performant, so why does Claude Code suffer from flicker and strobing in the terminal (https://github.com/anthropics/claude-code/issues/1913)? Even after they've released multiple improvements for this, I still see the…

    Jan 2026 · github.com

  15. 15GT

    I've been building go-tui (https://go-tui.dev), a terminal UI framework for Go inspired by the templ framework for the web (https://templ.guide/). The syntax should be familiar to templ users and is quite different from other terminal frameworks like bubbletea. Instead of imperative widget manipulation or bubbletea's elm architecture, you write HTML-like syntax and Tailwind-style classes that can intermingle with regular Go code in a new .gsx filetype. Then you compile these files to type-safe Go using `tui generate`. At runtime there's a flexbox layout engine based…

    Mar 2026 · go-tui.dev

  16. 16RT
  17. 17TR

    2022 · github.com

  18. 18LA
  19. 19AT

    Hi HN, I built a simple TUI for viewing and editing .md files in the terminal. More and more markdown files keep appearing in our projects, and I found myself needing a quick way to view(with syntax highlighting) and edit them without leaving the terminal, so I built this

    Apr 2026 · mdee.bkh.dev

  20. 20CR
  21. 21RS

    Link to project: https://github.com/iondodon/manter Demo: https://youtu.be/ZjAXMMMoKGg This project aims to create a terminal with functionalities that improve the experience of using terminals. Examples of useful functionalities would be autocomplete suggestion, showing the current branch of a project, prepared scripts that can be reused, and others. You can come up with your ideas. The project uses technologies such as Svelte on the front-end, which offers flexibility regarding the implementation of the interface. On the back-end side, the most important…

    2023

  22. 22AC

    I'm working on a CLI that helps you create the boilerplate of your project in multiple languages and frameworks. In case of front-end frameworks/libraries, with cli you'll be able to create the project, set up git on your local, add the UI-framework, testing framework, and linting, and in the future releases you'll be able to even add pre-designed components. The CLI currently supports React, Angular, Vue, Svelte and Node.js will be released today. Also soon, you'll be able to deploy your applications to AWS with a single command. Appreciate your feedbacks and all the contributions are…

    2022

  23. 23MT

    This was by far the most common missing feature of the library since my first post, so I'm really happy I managed to figure it out. See the release for some code examples and a detailed changelog, and most importantly, have a great day!

    2022 · github.com

  24. 24GT

    I built a terminal UI for browsing Grafana dashboards. It connects to any Grafana instance and lets you explore dashboards without leaving the terminal. It renders the most common panel types (time series, bar charts, gauges, heatmaps etc.). You can change the time range, set dashboard variables and filter series. I built this because I spend most of my day in the terminal and wanted a quick way to glance at dashboards without switching to the browser. It's not perfect by any means, but it's a nifty and useful tool. Built with Go, Bubble Tea, ntcharts, and Claude (of course). You can install…

    Mar 2026 · github.com

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