Alternatives
Products that do what Sword and Quill does
Stop "Writing" a Book. Start Playing One.
- 1IB
It's a web app that uses AI to turn any book into a playable text adventure. Your favorite book, but your choices, hence your story. You can even "remix" the genre like playing Dune as a noir detective story. Note: Work in progress. Suggestions are welcome.
2025 · kathaaverse.com
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- 4WA
2021 · writtenrealms.com
- 5AC
I authored and developed an interactive children's book about entrepreneurship and money management. The journey started with Twinery, the open-source tool for making interactive fiction, discovered right here on HN. The tool kindled memories of reading CYOA style books when I was a kid, and I thought the format would be awesome for writing a story my kids could follow along, incorporating play money to learn about transactions as they occurred in the story. Twinery is a fantastic tool, and I used it to layout the story map. I really wanted to write the content of the story in Emacs and Org…
2025 · tendollaradventure.com
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- 7IW
I grew up on the Infocom games and when microsoft actually open-sourced Zork 1/2/3 I really wanted to figure out how to use LLMs to let you type whatever you want, I always found the amount language that the games "understood" to be so limiting - even if it was pretty state of the art at the time. So I figured out how to wrap it with Tambo.. (and run the game engine in the browser) basically whatever you type gets "translated" into zork-speak and passed to the game - and then the LLM takes the game's output and optionally adds flavor. (the little ">_" button at the top exposes the…
Jan 2026 · infocom.tambo.co
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- 9MP
I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…
2023 · zamfofex.neocities.org
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- 11AE
I built a procedurally generated word-search game where the puzzle never ends - as you scroll, the grid expands infinitely and new words appear. It’s designed to be quick to pick up, satisfying to play, and a little addictive. The core game works without an account using the pre-defined games, but signing up allows you to generate games using any topic you can think of. I’d love feedback on gameplay, performance, and whether the endless format feels engaging over time. If you try it, I’d really appreciate any bug reports or suggestions. Thanks in advance!
Dec 2025 · endless-wordsearch.com
- 12OA
Hi everybody. I occasionally make little browser-based games, and this is my latest attempt. It's not quite done, but it's quite playable (note: it does include audio): https://www.omiword.com/ This has been my occasional tinker target for ~5 years now, starting in the early days of Covid. The objective is to drag letter tiles within certain boundaries to spell four common American-English words. It hasn't got ads or anything, it's just supposed to be fun for its own sake. If people happen to like it, I might add an option for folks to make a small, one-time payment to unlock…
2025 · omiword.com
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Build Worlds. Shape History. Publish Legends.
Mar 2026 · chronostates.io
- 14AQ
Hello everyone! I've finally finished my latest side project - a RPG game made in Blazor. It started as a small project to learn some Blazor (I'm .NET dev but kept mainly to backend and ASP.NET). I had such a good time coding it that at some point I decided to make a full featured game out of it. I might've have bitten off more that I could chew as RPGs have so many systems and elements but overall I think it worked out well, especially for a single person project. I want to hop on the next project soon so any comments/questions/tips than can make me better really appreciated!
2024 · whimsicalwyrm.itch.io
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Hi HN - I’m a copywriter by trade who loves word games. A while back I wondered: what if you flipped the idea of Scrabble on its head? Instead of building words, start with a long one and carve away letters to find the smaller words hidden inside. I made a quick prototype, then my brother helped turn it into a real game. Play Strikethrough: https://puzzle-brothers.boondoggle.studio/puzzles/strikethro... How it works - You get a seed word (e.g., LONGBOARD). - Delete letters from it to make valid words: LONG, BOARD, LORD, BARD, etc. - Find 10 words to beat the day’s puzzle,…
Oct 2025 · puzzle-brothers.boondoggle.studio
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End tool chaos: keep your whole book in one place with co-AI
5d ago · app.writeinaclick.com
- 17LW
Hello Hacker News! We bring to you today 2 things: 1. Our passion project - LaoTzu Writer Studio - a modern writing application 2. Thoughts on the abysmal state of Kickstarter - likely well known to you all, but having experienced it for the first time, it is disheartening So lets start with the good stuff: LaoTzu Writer Studio - LaoTzu helps you build the framework of a novel, but still leaves the writing for you to do. That means there are indeed AI elements - like our Guard section that flags inconsistent canon in your universe, or the analyze section that determines writing stats,…
May 2026
- 18OS
Hi HN! I'd love your feedback for this AI storytelling game. Remember when you used to read choose-your-own adventure books as a kid? We're trying to re-create that. The site lets you create adventures by seeding them with parameters that end up feeding LLMs: title, genre, writing style, etc. Once you've done that, you can play your book like a game: with custom chapters, illustrations, voice narration, choices, and dice rolls. We’re really into the idea of merging the open-ended generative AI with goal-directed story arcs that the game author can control. Everything is open source (links…
2023 · ai-adventure.steamship.com
- 19AB
We are working on this side side project since few weeks. Our goal is to design a fully email based game, with graphics and everything. The main concept is a battle between two sorcerers. It’s turn-based, and you send commands by replying to emails you receive. At the moment, you can move your sorcerer, and attack your opponent. New and exciting things are coming soon! To launch a game, you only need to send an email to [email protected] and a friend of yours. The game is fully open-source, including artworks. What are your thoughts? Game: http://cursend.us/ GitHub:…
2012
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- 21BA
Writing is hard, and it's tempting to just let AI do the whole thing So I built an Obsidian plugin that keeps AI in its place Highlight a sentence, get some options, pick the one you like Sharpens your writing instead of automating it
Jun 2026 · rephrasethis.co
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- 23GF
2018 · ficdb.com
- 24QG
This is a tool which lets you easily manage different versions of ideas, helpful for writing essays. I've found myself wanting this every single time I go through the drafting process when writing, and I've been frustrated every time I find myself accidentally working on an old draft just because there was a paragraph that I liked better. This solves it. I hope the community like this as much I enjoyed working on it! Note that it's currently a beta waitlist because there's some bugs with the undo/redo state management and so I want to dogfood it for a bit for reliability. It says April…
Mar 2026 · quillium.bryanhu.com
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