Alternatives
Products that do what Vlaander LTD does
Acquire Your C++ IP-Based Assets
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- 2BY
2021 · github.com
- 3IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online
- 4LE
2017 · github.com
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- 6VL
2020 · cedaei.com
- 7TA
2018 · hugoam.github.io
- 8AM
2019 · xmake.io
- 9OB
2020 · opensource.builders
- 10GO
2016 · grapesjs.com
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- 17CI
2013 · exocortex.com
- 18VM
2022 · virtualmaker.net
- 19

Anyone like C++'s module features? Feel free to try MCPP and talk with me.
30d ago · github.com
- 20VC
I've long wanted to harness QEMU/KVM for my desktop virtual machines, but I'm befuddled by virt-manager's lack of support for working NVIDIA 3D acceleration, dogmatic embrace of ugly XML, and the puzzling UI decision of having to click what seems like 15 buttons to attach an ISO to a VM image. When I further learned that NVIDIA's broken 3D acceleration is the fault of libvirt as opposed to QEMU's virtio driver, I had an idea... Behold, vm-curator! A fast and friendly VM management TUI written in Rust. You can create, configure, organize, and manage VMs directly with QEMU. No libvert. No…
Jan 2026 · github.com
- 21AM
2021 · hdoc.io
- 22GV
2016 · github.com
- 23IB
I am not from North America, and moved there a couple years ago. After being invited to the first fantasy league and seeing the platform they were using, I couldn't bring myself to check it every day. An excel sheet would have been more appealing to use than this. So I decided to create my own. But on the side? This would take ages. I am very confident with Rust and JavaScript, but it still takes ages to build something like that. Good prompts, and a few long nights later, and I could create something fun and easy to use. Have a look: https://fantasy-frontend.fly.dev/ The…
2025
- 24AC
2020 · github.com
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