Growth · alternatives · 2026
24 alternatives to words.zip – Massively infinite word search
Hi HN! This is a word search game I launched in the beginning of this year - didn't get much traction then, but it's been posted around a bit (right now getting some traffic from kottke.org) and now has over 12,000 words found! Now that it's a little more filled out I figured I'd share it again. Really enjoying seeing what everyone is making on it - it appears most people start by just adding a few words to the big clump in the middle, then adding to other people's projects (or ruining them) and finally working on their own little concepts. My favorite is the kitty to the north. Hope you…
words.zip is a collaborative word search game where players find and add words to a shared puzzle space. Players can contribute to a central cluster of words, modify other people's creations, or build their own themed… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
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Word Slicer▲85I shared Word Slicer here a while back — it’s a free, ad-free, browser-based word game where you try to find 5 words in 5 minutes. Since then I’ve been improving it (daily challenge archive, cleaner UI, better stats), and I’d love more feedback from the HN crowd. In particular, I’m interested in thoughts on the gameplay flow, design/UX, and what would make it more engaging.
2024 · wordslicer.com · its alternatives →
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I built a procedurally generated word-search game where the puzzle never ends - as you scroll, the grid expands infinitely and new words appear. It’s designed to be quick to pick up, satisfying to play, and a little addictive. The core game works without an account using the pre-defined games, but signing up allows you to generate games using any topic you can think of. I’d love feedback on gameplay, performance, and whether the endless format feels engaging over time. If you try it, I’d really appreciate any bug reports or suggestions. Thanks in advance!
Dec 2025 · endless-wordsearch.com · its alternatives →
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Hi everybody. I occasionally make little browser-based games, and this is my latest attempt. It's not quite done, but it's quite playable (note: it does include audio): https://www.omiword.com/ This has been my occasional tinker target for ~5 years now, starting in the early days of Covid. The objective is to drag letter tiles within certain boundaries to spell four common American-English words. It hasn't got ads or anything, it's just supposed to be fun for its own sake. If people happen to like it, I might add an option for folks to make a small, one-time payment to unlock…
2025 · omiword.com · its alternatives →
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A fast paced word game that can be deceptively challenging!
2019 · play.google.com · its alternatives →
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Tile and complete word puzzles with a unique gameplay
2017 · play.google.com · its alternatives →
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I've been working on a simple multiplayer word game called Alphabet Soup. It's a bit like NYT Spelling Bee, except it's multiplayer and only your best (longest) word counts toward your score. So, instead of trying to find as many words as possible, the game is more about finding one unusually good word. You can play with friends in a private match, or, you can join a public Arena match to play against other players who are online. If no one else is around, you'll be matched with a bot. The game works well with just 2 players, but, also works with bigger groups since the game isn't…
Aug 2026 · alphabetsoup.club · its alternatives →
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This is a game I wrote over the last month and a bit. The effort allocation was pretty different from what I've done in the past. The game design snapped together very quickly: I had the initial idea, played a couple of games on a spreadsheet to get a feel for the idea, and made one change based on those plays. After that everything felt just right through multiple rounds of playtesting. Likewise the puzzle generation is nowhere near as elaborate as in my previous game, fairly simple methods worked well and provided good variety. Instead I ended up spending silly amounts of time on curating…
2024 · huewords.snellman.net · its alternatives →
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Wordfall▲13I've been working on this for a while as an experiment and I'm now pretty happy with it. I've always written code, but I've always been a frankly incompetent frontend developer, and I've never really been able to talk myself into making a game; it was just too much trouble, even though I had ideas I wanted to try! Claude Code made it possible for the first time. I hope you like it. I'm still working on it!
2025 · playwordfall.com · its alternatives →
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Wordiest▲70Single-player free word game with a hint of multiplayer comp
2016 · play.google.com · its alternatives →
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A week ago I launched Tiled Words, my own unique spin on the daily word puzzle genre. Tiled Words merges tile-placing board game mechanics with crosswords. You rotate and rearrange tiles to find clues and rebuild a broken crossword. Every day there's a new themed puzzle for you to solve. The game is web based: the graphics are SVGs, animations are powered by CSS, and Vue/Nuxt are used to power templating, reactivity, and routing. Most of the complex logic lives in TypeScript modules. The whole thing is responsive. It's been a long time in the making. I started the first version in the…
Oct 2025 · tiledwords.com · its alternatives →
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I just finished my first iOS game, Snack Words, which is a real-time, multi-player word finding game. iTunes link: http://itunes.apple.com/us/app/snack-words/id425786167?mt=8&ls=1 YouTube video demo: http://www.youtube.com/watch?v=5zPQuqoUHqU I wanted to build something very simple and minimal. There's no figuring out who to play, and each game is only 90 seconds long. The backend is 2,400 lines (so short!) of Erlang which speaks a custom protocol (length tagged JSON packets) to the client. The Objective-C side protocol implementation makes heavy use of blocks and works a lot like my…
2011 · itunes.apple.com · its alternatives →
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Connect paths and solve relaxing logic puzzles
May 2026 · play.google.com · its alternatives →
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Long time lurker here. My family had a pen-and-paper game we'd play on long drives to visit my great-grandmother. After she passed, I spent the holidays recreating it: https://a26z.fun How it works: Find 15 words from a category (like "Stone Fruits," "US States," or "Dog Breeds") as fast as you can. Once you meet the 15 word minimum, you can play for as long as you want. Each letter shows how many target words start with it (A¹ = one word starts with A, N² = two words start with N) That small ² in the bottom-right? Multi-word answers allowed. For "US States" with N², both "NEW…
Jan 2026 · a26z.fun · its alternatives →
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Hi everyone, Wanted to share a game I built. It's called Unscramble! and I believe it's the simplest word building game. Rules: You get a few letters on screen. You need to make one word with all the letters. Tap a letter to select. Tap again to deselect. Faster you go, better you score. If you enter anagrams of the word it's looking for, it gives you extra points. If you are stuck, you can either "Ask Friend" or get Hint. You get extra points for getting the word fast but you don't get penalized for taking too long. I believe the simplicity of the game along with big touch buttons makes it…
Sep 2026 · its alternatives →
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Hi HN, I love building small games (as Pong, Wordle, Tetris, etc.), but they're never quite unique enough to justify their own site. So I built boring.game - a daily "boring" game where the social mechanics (predicting your score, challenging other users) is more interesting than the game itself. I started a HN team if you want to compare your results: https://boring.game/invite/SRhyUStjin You can also play all daily games without signing up, if that is what you prefer. Built with SvelteKit (first time using Svelte - loved it!). Would love feedback on both the concept and…
2025 · boring.game · its alternatives →
- 23MN
This is an idea I’ve been kicking around for a long time, and I decided to finally code it up. In the same way that Scrabble decomposes words into letters, what if there was a game that decomposed letters into sub-shapes? There’s a lot of directions this could go, and I’m still exploring the possibility space. Enjoy. Suggestions welcome. It doesn’t have a real name yet.
2024 · shovemedia.com · its alternatives →
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Hey HN, I built Wordless because I kept wishing Wordle would let me binge past the daily word. It’s a single HTML file (~42 KB gzipped) that: - Lets you pick word length 3–8 - Generates a new target word on refresh (no server calls after load) - Stores only your current game state in localStorage - Works offline once cached Code is MIT at https://github.com/win-wiz/wordless Live demo: https://wordless.online Fun bits under the hood - Entire dictionary (275 k words) is compressed with a simple trie + base-2048 encoding, fits in one fetch. - Color palette passes…
2025 · wordless.online · its alternatives →
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