A talking board game in a 2k program and 128 bytes of RAM
In plain words
A talking board game compressed into a 2K program that runs on systems with only 128 bytes of RAM. The game includes voice output and operates within extreme memory constraints, making it a technical demonstration of efficiency. It is designed for retro computing enthusiasts and anyone interested in minimalist game design. The project launched in March 2024 and showcases how games can function with minimal resources.
written from the facts on this page · September 2026
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Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 27d ago · baselashraf81.github.io
Launched alongside, March 2024
the whole month →
- 3Y
Life & fun · 2024 · github.com
Microlaunch▲1,116Launch and get feedback on both the idea and product
Dev tools · 2024 · microlaunch.net


