An addictive phone game about phone addiction
I recently prototyped a web game for a nonprofit to highlight the dangers of phone addiction, but unfortunately I ended up making a really addictive game instead. :-\ I'm sharing this here mainly to serve as an indicator of what can be achieved early-2026 by a senior dev working with Opus 4.7 over 2 days using genuinely collaborative prompting. (ie plan->feedback->iterate) Hope it provides some inspiration or entertainment - there's a level editor too - maybe Hacker Newsers could share their favourite creations here? PS: If there's enough demand I'm happy to Open Source this (or DM me) -…
What it does
In the maker’s words, at launch
I recently prototyped a web game for a nonprofit to highlight the dangers of phone addiction, but unfortunately I ended up making a really addictive game instead. :-\ I'm sharing this here mainly to serve as an indicator of what can be achieved early-2026 by a senior dev working with Opus 4.7 over 2 days using genuinely collaborative prompting. (ie plan->feedback->iterate) Hope it provides some inspiration or entertainment - there's a level editor too - maybe Hacker Newsers could share their favourite creations here? PS: If there's enough demand I'm happy to Open Source this (or DM me) - it's mainly just time restrictions at my end.
Does the same job
all alternatives →- FAFifty – A game where you match numbers until you clear the board2024 · fiftygame.com · ▲8
Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…
- ISI spent 6 years making a cool free game2015 · ▲151
Hey everyone! Long time lurker, first time poster. I've just reached beta in my game BoxByte Lyte. -What is it- It's a free 3d arcade game for hardcore players that uses color matching in interesting ways. Also it's a one button game, well movement and one button. Cool huh? The final release will be free too. -What I need- This is a very challenging game, so I really need to balance the difficulty so that it's still hard but not impossible. It would be great just to hear your experiences of the game and how far in it you got. -Where can I report bugs?-…
- TPTalk Paper Scissors2023 · talkpaperscissors.com · ▲102
hey all! just in time for the friends&family gatherings, friend and collaborator Nolen from eieio[0] and I just launched Talk Paper Scissors i.e. rock paper scissors over the telephone! with strangers! Nolen goes into a lot of technical detail on his blog[1] ... including how we had to implement a weird "ping pong" hack to make Twilio behave less unpredictably around weird telephony states. turns out that phone/web/API games are cool little hard async problems! we had to mutex stuff! feel free to ask questions/leave comments here -- and wishing everyone happy holidays!!…
- M4My 4 Week Project2012 · ▲14
Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…

- MFMy first game – CryptoEmpire.io :)2018 · ▲13
I know everyone is a bit burned out on blockchain and cryptocurrency related stuff around these parts, but I've been working on as a side project for the last few months and thought you guys might be interested: https://cryptoempire.io/ It's still a bit buggy and incomplete (the mobile ux needs a lot of work, the leaderboard isn't functional yet, etc.), but I've reached a point where I'm not totally ashamed of sharing it :) Any feedback would be most welcome!
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- NW
Hey HN, Henry here from Cactus. We open-sourced Needle, a 26M parameter function-calling (tool use) model. It runs at 6000 tok/s prefill and 1200 tok/s decode on consumer devices. We were always frustrated by the little effort made towards building agentic models that run on budget phones, so we conducted investigations that led to an observation: agentic experiences are built upon tool calling, and massive models are overkill for it. Tool calling is fundamentally retrieval-and-assembly (match query to tool name, extract argument values, emit JSON), not reasoning. Cross-attention…
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Dev tools · May 2026 · github.com