An x86 assembly game from 2002, ported to WebAssembly with Claude Code
An x86 assembly game from 2002, ported to WebAssembly with Claude Code launched on February 15, 2026 with 6 votes, #1,573 of 16,628 launches that month and more than 75% of that year's launches.
What it does
Built in x86 assembly in under two weeks as a final project for ECE 291 at the University of Illinois (2002). The original engine pushed 10,000 particles at 60fps with hand-tuned SSE memory ops, a Mersenne Twister RNG, and toroidal map physics — all software-rendered. In 2024 the assembly was ported to C with the help of Claude Code and compiled to WebAssembly via Emscripten, bringing it back to life in the browser. Read the fullfrom particlefield.com
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Source: Show HN post ↗
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