
Animus Engine
NPCs that think, remember, and gossip, on your machine.
What it does
Animus Engine is a local-first AI simulation platform where NPCs develop real social lives. Characters form trust, spread rumors, hold grudges, and evolve through every interaction — all powered by Ollama running on your hardware. No API costs. No cloud. No subscriptions. Built for game masters, solo RPG players, writers, and worldbuilders who want characters that don't just respond — they remember.
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- HPHigh-performance GenAI engine now open source2025 · github.com · ▲22
Hey HN After one too many customer firedrills regarding hallucinating or insecure AI models, we built a system to catch these issues before they reached production. The Arthur Engine has been running in Fortune 100 to AI Native Start-Ups over the past two years, putting security controls around more than 10 billion tokens in production every month. We're now opening up this service to developers, enabling you to leverage enterprise-grade solutions to provide guardrails and evals as a service, all for free. Get it on Github (https://github.com/arthur-ai/arthur-engine) to…

- LPLLM-powered NPCs running on your hardware2024 · github.com · ▲24
Hey HN, My team is open-sourcing the inference stack and fined-tuned models we use to create LLM-powered NPCs: https://github.com/GigaxGames/gigax The generative agents paper [1] pioneered the idea of prompting LLMs to create autonomous NPCs. But existing implementations require multiple calls to an LLM to make the agent plan its day, chat with people, and interact with its environment [2]. Our approach allows NPCs to be stepped at runtime with a single pass on consumer-grade hardware, with reasonable latency. To achieve this, we've fine-tuned open-source LLMs [3] to…
- POPhantom – Open-source AI agent on its own VM that rewrites its configMar 2026 · github.com · ▲18
- SASimtown: A 2D Role-Playing Game Where Characters Talk, Move, and Act2024 · app.simtown.ai · ▲15
Building on the concept of generative agents and the success of c.ai, we created Simtown.ai, a 2D NPC simulation where each NPC leverages OpenAI APIs to plan, act, reflect, and adapt. The gameplay is dynamic and immersive—NPCs can move, talk, and idle in scenarios like Harry Potter Town or perform role-specific actions such as voting, giving speeches, and listening in Election Town [https://app.simtown.ai/electiontown]. We’re currently working on features like saving and loading game states, allowing users to create their own NPCs, and enabling user-personas to evolve over…
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Hey HN, Henry from Cactus here! We previously released Cactus Needle, a 14MB agentic LLM for tool call, device use, and structured extraction for phones, wearables, smart homes, small robots and microcontrollers. We got really great feedback here, and have now incorporated the suggestions to release Needle 2. The whole model is a single 14MB binary that runs a full session in 28MB of RAM; 45m parameters at 2bit compression. Needle hits 500 tokens/sec decode speed on a Raspberry Pi 5, sits between 400-1,500 tokens/sec on VR devices like Meta Quest 3S and Apple Vision Pro, and ranges…
AI · 27d ago · cactuscompute.com

