BabyStepsJs – Interactive Skill Tree for Babies in a Single HTML File
Hi HN, I built BabyStepsJs to track the development of my newborn daughter in the form of a skill tree. It’s a mix of gamified documentation of her current progress and a bit of education on what she might discover next. I conducted a similar development experiment a few months ago with the same rules (see the cs-util-com/InstantScribe repo): - Act mainly as the PM and QA for the AI (this time ChatGPT-o1) and iteratively add user stories and requirements to extend the feature set. - Each iteration was typically a single commit, so the AI’s proposed changes were easy to review in the git…
BabyStepsJs – Interactive Skill Tree for Babies in a Single HTML File launched on December 24, 2024 with 6 votes and more than 50% of that year's launches. The site was still online in September 2026, 1 year on.
What it does
Playful web based tech-tree for baby milestones with offline-first, in-browser progress tracking - cs-util-com/BabyStepsJs
BabyStepsJs is a playful tech-tree web app that helps parents track their baby’s developmental milestones and see what’s next. Your progress is saved locally in your browser's storage , so you won't lose your data when you refresh the page. All functionality works offline once the page is fully loaded. “Leveling up your baby was never easier.” – Someone on the internet Feel free to open an issue if you spot a bug or have an idea. Or even better: I built BabyStepsJs to track the development of my newborn daughter in the form of a skill tree. It’s a mix of gamified documentation of her current progress and a bit of education on what she might discover next. In summary, I’m excited to continue…from github.com
In the maker’s words, at launch
Hi HN, I built BabyStepsJs to track the development of my newborn daughter in the form of a skill tree. It’s a mix of gamified documentation of her current progress and a bit of education on what she might discover next. I conducted a similar development experiment a few months ago with the same rules (see the…
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