Base-GPUI: A GPUI port of Base UI headless components
In plain words
Base-GPUI is a headless component library that ports Base UI components to GPUI, a Rust UI framework. It provides unstyled, accessible building blocks for developers who want to implement their own designs rather than use pre-built themes. The library is designed for developers building applications with GPUI who need flexible, customizable interface components without styling constraints.
written from the facts on this page · September 2026
Does the same job
all alternatives →
- LILibmui is a macOS Classic widget lib for Linux2024 · github.com · ▲300
Not sure if I would post this for the last day of #marchintosh OR wait for tomorrow the 1st of April. Both apply equally. Anyway, here's a pet project of mine, I made it as a glued on for another pet project of mine, but it developed a life of it's own now and can soar skyward toward success, fame, and glory.

- BSBasecoat – shadcn/UI components, no React required2025 · ▲146
Basecoat ports the upcoming shadcn/ui v4 [1] to plain HTML + Tailwind (no React): - Live demo & documentation: https://basecoatui.com - MIT‑licensed and free: https://github.com/hunvreus/basecoat/ - Works with any backend (Flask, Django, Rails, PHP, etc.) or static site. - Fully theme‑compatible with shadcn/ui [2]. - Uses a sliver of Alpine.js only for a few interactive bits (e.g. combobox). Swap in your own JS if you prefer. - Dead simple to use, just drop in a class here and there: Click me Why I built it: after moving from a Next.js stack back…


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Scroll through all 43,252,003,274,489,856,000 reachable Rubik's Cube permutations.
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Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 27d ago · baselashraf81.github.io
Launched alongside, July 2026
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I might be the only SRE on Earth with his own bowling center. It's a more in-depth gig than you'd think. My family and I bought an abandoned 8-lane bowling center in the rural mid-west. In our small town there weren't many recreation options for families. You've heard of a food desert? This is an R&R desert. It had been abandoned for a good reason. The roof leaks, the electrical system was constantly surging, and my 70-year-old bowling equipment (still) doesn't work perfectly. The system that keeps your score is particularly interesting to me. It's the thing you watch during your game, but…
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Over the past few months, our team has been building more and more slidedecks using web frontend technologies with coding harnesses like Claude Code, but a common complaint is to make even small edits we need to edit the code either manually or via the harness. To avoid this loop, I ended up creating Bento, a single HTML file with everything you need in a slide tool including animations and shared editing. There's no install or cloud login, everything works offline. The default deck is around 560 KB and it doesn't need to fetch anything once you got it. Open it in a browser and then you can…
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A few days ago I found myself trying out GLM 5.2 and was really positively impressed. The capabilities and security I was getting from this LLM are similar to those I've gotten from models like Claude or GPT, and this really surprised me. But then I thought, "I wonder how it would work on a normal computer like mine," and above all, "I wonder if it would work without going into OOM on a computer like mine." So I started working with the help of agents to test this possibility. I started converting the model to int4, understanding MTP usage, and if possible implementing DSA for long context.…
AI · Jul 2026 · github.com
