Beginner's guide to C# – Build a simple RPG
This is something I wanted to create for several months, and I recently finished it. It introduces beginning programmers to C# by showing them how to build a very simple RPG (no graphics, very few features, etc.) I know it won't appeal to 99.999% of HN readers, but it's something I'm proud of, and wanted to show off. http://scottlilly.com/learn-c-by-building-a-simple-rpg-index
Does the same job
all alternatives →- MAmade a html5 game, polished it many many times2011 · hotbazooka.com · ▲211
hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

- WRWe're running a free online course on making your first HTML5 game2013 · ▲6
Hello HN!<p>We're running our own online course on how to make your own HTML5 computer games. We'd love to invite you to participate! http://ureddit.com/class/76284/making-games-with-construct2<p>We think learning to make your own computer games is a great introduction to programming.
- BYBuild your own programming language in C++2021 · github.com · ▲94
- IWI wrote a .NET to JS compiler. Here's an XNA demo compiled to JS.2011 · hildr.luminance.org · ▲103

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Hi HN, I built Eigendrum, a web tool that solves the 2D wave equation for arbitrary shapes so you can hear what they sound like as drums. How it works: * Solves -∇²u = λu using finite element analysis (Kφ = λMφ) on a triangle mesh. * Validated to <0.1% error against closed-form solutions for circles (Bessel zeros) and rectangles. * Sound model factors in strike location, Rayleigh damping, and mallet width. * Includes Kac drums I & II to demonstrate identical sound spectra from different geometries. * No frameworks, build steps, or dependencies. Repo and tests:…
Life & fun · 27d ago · baselashraf81.github.io
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