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Commerce · January 29, 2015

BG

Blop – Game I’ve made while I was learning Swift (iteration #2)

In previous series: https://medium.com/@ivanpashenko/how-one-designer-was-learning-swift-cc2d99658895 https://news.ycombinator.com/item?id=8556056 I've got very useful feedback from HN community previous time. Thanks a lot guys! What was done: - Changed the name (now it is searchable in the App Store by the name) - Slowmo action to slow the game down for 15 sec - In app purchase (slowmos) - Pause button works now as it suppose to work - Location achievements (Don't forget to allow location service) - Bugfixes

Does the same job

all alternatives →
  • TM
    Three Magic Words2022 · threemagicwords.app · ▲204

    Here’s a free, fun, novel five-letter word game for the web! It’s a game I originally wrote for the iPhone in 2010, but wasn’t able to finish before my first child was born. When I left my senior web developer job in September 2021 I figured I would postpone looking for work and finish the game before another 11 years passed, and expose myself to new skills doing it (in this case, Swift). I released it on the App Store in December, then turned my attention to doing a web version — when suddenly Wordle was in The NY Times, and then everywhere. Perhaps foolishly, I plowed ahead and here we…

  • MA
    made a html5 game, polished it many many times2011 · hotbazooka.com · ▲211

    hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

  • AS
    A Swift app I made in 4 months with no prior experience2023 · apps.apple.com · ▲9

    I have always dreamed of learning Swift and creating apps for iOS, but I never found the motivation to do so. I was scared by the complexity and the learning curve of programming with UIKit and Storyboard. I thought they were too complicated and too boring for me. But then I discovered SwiftUI, the new framework for building user interfaces for Apple platforms. I was captivated by its simplicity and elegance. I watched some videos and read some articles about it and I was blown away by what it could do. I decided to give it a shot and see if I could learn it and make something with it. I set…

  • Blox2016 · ▲90

    A beautifully minimalist 3D physics game.

  • JA
    Just a Line: Resurrected2025 · github.com · ▲5

    I always thought Google's Just a Line experiment[1] was crazy cool and recently wanted to revisit it. But it hadn't been updated in 7 years So I upgraded all of the dependencies (including the latest version of Swift 5), added SwiftLint and SwiftFormat, and got it (mostly) working again! Hope you have some fun with it- help welcome there's still more to do! [1] https://experiments.withgoogle.com/justaline

  • M4
    My 4 Week Project2012 · ▲14

    Well HN, I've finally produced something I think is worthy of sharing, but I didn't do it "in a weekend". Yeah, it's an iOS puzzle game. And yeah, it's a game I built because I wanted to play it rather than based on market research, so all this sort of makes it the antithesis of a popular HN post. But whatever. Still hoping for some of that patented (har har) expert HN feedback. Critique any part of it except the music. Also, PM me for upgrade codes, or I can post some here if there's any interest. Download (it's free):…

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