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Life & fun · November 14, 2017

Building a Formula1 (Game) Telemetry Display Using Crystal and RethinkDB

Like most younger lads, I often dreamed of being a Formula 1 race car driver, and I have fond memories of watching the likes of Ayrton Senna, Alain Prost, Nigel Mansell etc. race around Adelaide in the late 80

Building a Formula1 (Game) Telemetry Display Using Crystal and RethinkDB launched on November 14, 2017 with 17 votes, #895 of 3,137 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 8 years on.

In plain words

This project demonstrates building a real-time telemetry display for Formula 1 game data using the Crystal programming language and RethinkDB database. It captures and visualizes race car performance metrics during gameplay, combining interest in motorsport technology with practical software development. The project serves developers interested in data streaming, real-time visualization, and game telemetry systems.

written from the facts on this page · September 2026

From the sources

Like most younger lads, I often dreamed of being a Formula 1 race car driver, and I have fond memories of watching the likes of Ayrton Senna, Alain Prost, Nigel Mansell etc. race around Adelaide in the late 80's. The smell, action and romance of F1 always appealed to me. Alas, my driving skills are barely passable on the public roads, so a race track is a far safer place without me hurling a one ton machine around it. I have kept in touch with the technological advances within the competition though, and am amazed at how far it has come these days. I distinctly remember Jackie Steward stopping the race commentary back in the 80's so we could hear one of the first radio transmissions between…from devan.blaze.com.au

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