Built a tiny interpreter from scratch in C to understand how they work
Hi HN, I'm the author. I built this project for two simple reasons: I've always used higher-level languages and wanted to finally understand what's happening "under the hood" of an interpreter. I also wanted a real project to force me to "power up" my C skills, especially with manual memory management and reference counting. The result is ToyForth, a minimal interpreter for a Forth-like language, written from scratch in C, stack-based. I focused on making the code clean and understandable. It's broken down into a few simple parts: A parser that turns source text into a list of objects…
What it does
In the maker’s words, at launch
Hi HN, I'm the author. I built this project for two simple reasons: I've always used higher-level languages and wanted to finally understand what's happening "under the hood" of an interpreter. I also wanted a real project to force me to "power up" my C skills, especially with manual memory management and reference counting. The result is ToyForth, a minimal interpreter for a Forth-like language, written from scratch in C, stack-based. I focused on making the code clean and understandable. It's broken down into a few simple parts: A parser that turns source text into a list of objects (parser.c). A small stack-based virtual machine (main.c). A manual reference counting system (incRef/decRef) to manage object memory (mem.c) and so on. My main goal was learning, but I've tried to document it well in the README.md so it could be a "starter kit" for anyone else who wants to learn by reading a small, complete implementation. It's easy to try out. I'd genuinely appreciate any feedback on my approach or my C code. Here's the link: https://github.com/renvins/toyforth-interpreter
Does the same job
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