Can you meld minds with AI and guess the same word?
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think! Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses. HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM…
In plain words
Converge is a daily word association puzzle where players collaborate with AI to find a connecting word between two starting terms. Players enter a word to reveal the AI's word of the day, then both work to think of a word linking the two concepts. The game succeeds when player and AI suggest the same word within eight guesses. If stuck, the AI provides riddles in the final two attempts to guide convergence. It's designed for anyone interested in word games and exploring how human and artificial intelligence can align on creative associations.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
I built a daily word association puzzle where you engage in a quiet, collaborative mind meld with AI. I'd love to have folks try it out and tell me what they think! Here's how it works: 1. Enter your first word to reveal the AI's word of the day. 2. Don't think too hard about it. It's just a starting point. 3. Both of you think of a word that connects the two. 4. To win, you need to say the same word. 5. You have 8 guesses to converge. 6. Need a hint? The AI will drop a riddle in your final two guesses. HOW DOES IT WORK? After the user_word + ai_word are submitted, I trigger two separate LLM calls which return structured data that I use to advance the game: 1. `evaluate_match`: this reasons about the match to decide if it should be counted as a convergence, and returns the reasoning, a bool, and a similarity score (this is what powers the rings that get further/closer to eachother in the game background and the green squares in the share results) 2. `guess_word`: this takes the two words, reasons about what a good next word might be, and returns the reasoning and new word. I store the new word without revealing it to the user, so that after the user has time to decide and input their word, the AI has already had its next word selected since the last round ended. I used BAML with OpenRouter to quickly iterate on prompts and easily switch between LLMs to compare outputs. I settled on gemini-2.0-flash as the right combination of quality, speed, and cost.
Does the same job
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- LAllmgame.ai – The Wikipedia Game but with LLMsJan 2026 · llmgame.ai · ▲28
I used to play the Wikipedia Game in high school and had an idea for applying the same mechanic of clicking from concept to concept to LLMs. Will post another version that runs with an LLM entirely in the browser soon, but for now, please enjoy as long as my credits last... Warning: the LLM does not always cooperate
- EIExperiments in AI-generation of crosswords2024 · abstractnonsense.com · ▲38
Hi HN, I've been experimenting on-and-off over the years trying to automatically generate crosswords [1]. Recently I've been feeling like my results are good enough that I want to share them and see what other people think. I'm not trying to claim that these could appear in, say, the NYT in their current state, but honestly the velocity of progress makes me feel like I will inevitably be able to automatically generate NYT-quality crosswords within just a year or so. A write-up is here: https://abstractnonsense.com/crosswords.html And you can play the crosswords here:…
- OAOmiword – A daily, sector-based word puzzle2025 · omiword.com · ▲56
Hi everybody. I occasionally make little browser-based games, and this is my latest attempt. It's not quite done, but it's quite playable (note: it does include audio): https://www.omiword.com/ This has been my occasional tinker target for ~5 years now, starting in the early days of Covid. The objective is to drag letter tiles within certain boundaries to spell four common American-English words. It hasn't got ads or anything, it's just supposed to be fun for its own sake. If people happen to like it, I might add an option for folks to make a small, one-time payment to unlock…
- AEAn endless scrolling word search gameDec 2025 · endless-wordsearch.com · ▲25
I built a procedurally generated word-search game where the puzzle never ends - as you scroll, the grid expands infinitely and new words appear. It’s designed to be quick to pick up, satisfying to play, and a little addictive. The core game works without an account using the pre-defined games, but signing up allows you to generate games using any topic you can think of. I’d love feedback on gameplay, performance, and whether the endless format feels engaging over time. If you try it, I’d really appreciate any bug reports or suggestions. Thanks in advance!
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Hey HN, Henry from Cactus here! We previously released Cactus Needle, a 14MB agentic LLM for tool call, device use, and structured extraction for phones, wearables, smart homes, small robots and microcontrollers. We got really great feedback here, and have now incorporated the suggestions to release Needle 2. The whole model is a single 14MB binary that runs a full session in 28MB of RAM; 45m parameters at 2bit compression. Needle hits 500 tokens/sec decode speed on a Raspberry Pi 5, sits between 400-1,500 tokens/sec on VR devices like Meta Quest 3S and Apple Vision Pro, and ranges…
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