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AI · February 28, 2026

DT

Decided to play god this morning, so I built an agent civilisation

at a pub in london, 2 weeks ago - I asked myself, if you spawned agents into a world with blank neural networks and zero knowledge of human existence — no language, no economy, no social templates — what would they evolve on their own? would they develop language? would they reproduce? would they evolve as energy dependent systems? what would they even talk about? so i decided to make myself a god, and built WERLD - an open-ended artificial life sim, where the agent's evolve their own neural architecture. Werld drops 30 agents onto a graph with NEAT neural networks that evolve their own…

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In plain words

WERLD is an open-ended artificial life simulator where agents with evolving neural networks develop their own behaviors from scratch. Thirty agents are placed in a world with no hardcoded behaviors or reward functions, starting only with blank NEAT neural networks and basic sensory and motor capabilities. Their genomes evolve heritable traits including communication bandwidth, memory, and cooperation levels. The simulator, built in pure Python, lets researchers observe whether agents spontaneously develop language, social structures, reproduction, and energy-dependent systems entirely through evolutionary processes.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

at a pub in london, 2 weeks ago - I asked myself, if you spawned agents into a world with blank neural networks and zero knowledge of human existence — no language, no economy, no social templates — what would they evolve on their own? would they develop language? would they reproduce? would they evolve as energy dependent systems? what would they even talk about? so i decided to make myself a god, and built WERLD - an open-ended artificial life sim, where the agent's evolve their own neural architecture. Werld drops 30 agents onto a graph with NEAT neural networks that evolve their own topology, 64 sensory channels, continuous motor effectors, and 29 heritable genome traits. communication bandwidth, memory decay, aggression vs cooperation — all evolvable. No hardcoded behaviours, no reward functions. - they could evolve in any direction. Pure Python, stdlib only — brains evolve through survival and reproduction, not backprop. There's a Next.js dashboard ("Werld Observatory") that gives you a live-view: population dynamics, brain complexity, species trajectories, a narrative story generator, live world map. thought this would be more fun as an open-source project! can't wait to see where this could evolve - i'll be in the comments and on the repo. https://github.com/nocodemf/werld

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