Diggit.dev – Git history for architecture archaeologists
Hello friends, Today I'm sharing a little tool to help you explore GitHub repositories: • https://diggit.dev This project was admittedly a big dumb excuse to play with Elm and Claude Code. I published my design notes and all the chat transcripts here: • https://taylor.town/diggit-000 Please add bug reports and feature requests to the repo: • https://github.com/surprisetalk/diggit Enjoy!
In plain words
Diggit.dev is a tool for exploring GitHub repositories and their git history. It helps developers understand how codebases have evolved over time by visualizing architectural changes and commit patterns. Built with Elm, the tool is designed for anyone wanting to dig into repository structure and development timelines, making it useful for code archaeology and understanding project evolution.
written from the facts on this page · September 2026
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Launched alongside, August 2025
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- IS
I built the world's most impractical 1000-pixel display and anyone in the world can draw on it. It draws a single pixel at a time and takes 30-60 minutes to complete a single image. Anyone can participate in the project by voting for the next image to be drawn, and submitting images. https://kilopx.com/
Work · 2025 · benholmen.com

- KT
Kitten TTS is an open-source series of tiny and expressive text-to-speech models for on-device applications. We are excited to launch a preview of our smallest model, which is less than 25 MB. This model has 15M parameters. This release supports English text-to-speech applications in eight voices: four male and four female. The model is quantized to int8 + fp16, and it uses onnx for runtime. The model is designed to run literally anywhere eg. raspberry pi, low-end smartphones, wearables, browsers etc. No GPU required! We're releasing this to give early users a sense of the latency and voices…
Dev tools · 2025 · github.com
- IW
I was wondering how I can arrange objects along a spherical helix path, and read some articles on it. I ended up learning about parametric equations again, and make this visualization to document what I learned: https://visualrambling.space/moving-objects-in-3d/ feel free to visit and let me know what you think!
Life & fun · 2025 · visualrambling.space
- TC
For HTML Day 2025 [1], I made a web service that displays the current sky at your approximate location as a CSS gradient. Colours are simulated on-demand using atmospheric absorption and scattering coefficients. Updates every minute, without the use of client-side JavaScript. Source code and additional information is available on GitHub: https://github.com/dnlzro/horizon [1] https://html.energy/html-day/2025/index.html
Dev tools · 2025 · sky.dlazaro.ca