
End of the line
Solve a murder using social media and digital leads
What it does
Solve a free digital murder mystery. Follow the story with your snarky partner Mia through websites, social media, interrogations and puzzles. All the way to a harrowing killer. He made his choice, detective. Will yours end in justice or more blood?
Does the same job
all alternatives →- IMI'm making a detective game built on WikipediaOct 2025 · detective.wiki · ▲318
Hi HN! Worked on this side project for a while and wanted to share it. It's free to play.
- SNSQL Noir – Learn SQL by solving crimes2025 · sqlnoir.com · ▲463
I built SQL Noir, an interactive detective game that challenges you to solve mysteries using real SQL queries. It’s fully open source, designed to give you a practical and immersive way to learn SQL while engaging with a narrative-driven mystery.

Voice driven murder mystery, Interview AI suspects with your voice27d ago · whodunnitai.com · ▲215Hey HN! I'm excited to show off this really fun project I put together. I originally built this project 2-3 years ago, AI was already booming at the time, however voice AI agents were still very early. I loved my proof of concept at the time, but wasn't quite happy with it. I recently had the desire to check out the tech again, and know many of you will be interested. Interviews are speech to speech with OpenAI's gpt-realtime-2.1 over WebRTC. This model is... expensive, and because of that, I have to add some amount of restrictions, conversations are tied to a authenticated Clerk user id. I…

- AMA murder mystery game built on an open-source gen-AI agent framework2023 · gron.games · ▲43
Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…
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