
Escape From Xpiter- Multiplayer Game
Explore universe beyond Earth and survive & Escape from it
Escape From Xpiter- Multiplayer Game launched on March 29, 2022 with 6 votes, #1,305 of 3,179 launches that month and more than 50% of that year's launches.
What it does
By exploring the vast universe beyond our planet, kids can push their imaginations, ignite their natural curiosity, and solve mysteries of the universe. This game will teach your kid about space, develop their problem solving and teamwork skills altogether.
Does a similar job
all alternatives →More life & fun this month
the category →- TL
Life & fun · 15d ago · louisabraham.github.io
- WI
Special relativity simulator in which light crawls along at a human speed, so Lorentz contraction, aberration and Doppler shift happen at walking pace.
Life & fun · 22h ago · rivendell.dmitrybrant.com


9 major streaming services cost $95.91/mo in 2021-03 and $154.41/mo today — up 61%, or $702 a year. Every change sourced.
Life & fun · 13h ago · honestlyranked.com


Source: Product Hunt launch ↗
Launched alongside, March 2022
the whole month →- IM
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
Dev tools · 2022 · lessmilk.com
- IM
Life & fun · 2022 · networksfromscratch.com
- HA
Paste the following into the console of any HN page - for annotated avatars on all HN comments. (self contained code) for(u of document.querySelectorAll('.hnuser'))for(u.prepend(c=document.createElement('canvas')),x=c.getContext('2d'),c.width=18,c.height=14,s=u.innerText,r=1,i=28+s.length;i--;i>>29>X*X/3+Y/2&&x.fillRect(6+2*X,2*Y,2,2)&x.fillRect(6-2*X,2*Y,2,2):r+=s.charCodeAt(i-28,x.fillStyle='#'+(r>>8&0xFFFFFF).toString(16)))r^=r>>17,r^=r>2
Dev tools · 2022


- AG
Life & fun · 2022 · backofyourhand.com