Explore Quake/Half-Life maps in your browser
Explore Quake/GoldSrc maps in your browser. Contribute to sbuggay/bspview development by creating an account on GitHub.
Explore Quake/Half-Life maps in your browser launched on March 25, 2020 with 192 votes, #112 of 4,417 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 6 years on.
In plain words
This tool lets users explore classic Quake and Half-Life maps directly in a web browser without downloading or installing anything. Players can navigate through detailed game environments and examine level layouts interactively. It's designed for fans of retro first-person shooters who want to revisit or study these iconic maps. The browser-based approach makes it accessible to anyone with a web connection, eliminating installation barriers.
written from the facts on this page · September 2026
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Q3Edit – Edit and play Quake 3 maps in the browserJul 2026 · q3edit.com · ▲106I've been building a level editor for Quake 3 that runs entirely in the browser: Radiant-style layout, brush and patch editing, CSG, terrain sculpting, and entity editing. It opens and saves .map file and you can play the maps you build directly in the browser using a webassembly build of ioquake3.

- LWLearn where countries are on the world map with Spaced Repetition2025 · map.koljapluemer.com · ▲217
Hi HN, I made a web game to practice country locations a while ago and HN liked it, so I thought I'd post my updated version as well. As for how the game works and feels, I'd really recommend you checking it out for yourself, it's free, no signup, no ads. The tech stack is Vue + ts + Tailwind/Daisy for the looks. The learning algorithm is a slight modification of the ts version of FSRS. If you have anything to add, it's open source as well (https://github.com/koljapluemer/learn-worldmap), although not well documented yet. In the end it's just a little sideproject,…

MapScroll2025 · mapscroll.ai · ▲109Hi HN, I built this after getting frustrated trying to map out things like “Ancient mayan ruins” or “James Bond movie locations” on Google "My" Maps. You basically have to drop pins manually, hunt down photos, copy links, it’s slow and never feels like an actual story. With MapScroll, you just type something like “Marco Polo’s route” or “forgotten WWII sites in France”, and it geocodes, grabs images + articles, and plots everything into a shareable story map. Each marker comes with a little gallery and sources tied to your prompt. You can also refine the first draft which AI creates before…
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