Halloween game to show off my new Terminal
Hi hi, I made a little Halloween themed game this week to show off my new terminal. You can play it in the browser. at https://joel.tools/halloween/ Two years ago, I started building an experiment tracking tool for myself as I have been venturing into ai research, and it has morphed into a terminal with rich content support and a bunch of fancy features. https://github.com/JoelEinbinder/snail/ I can't recommend people start using snail for important stuff today, but I think the game is fun and it shows off a lot of the capabilities of the…
Halloween game to show off my new Terminal launched on November 1, 2023 with 173 votes, #265 of 4,332 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 2 years on.
In plain words
A browser-based Halloween game that demonstrates the capabilities of Snail, a terminal application with rich content support. Snail began as an experiment tracking tool for AI research and has evolved into a feature-rich terminal environment. The game serves as a showcase for the terminal's functionality and is playable directly in the browser, though Snail itself is still in experimental stages.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
Hi hi, I made a little Halloween themed game this week to show off my new terminal. You can play it in the browser. at https://joel.tools/halloween/ Two years ago, I started building an experiment tracking tool for myself as I have been venturing into ai research, and it has morphed into a…
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My first Go project, a useless animated bunny sign for your terminal2025 · github.com · ▲26Hi HN, I wanted to share my very first (insignificant) project written in Go: a little CLI tool that displays messages with an animated bunny holding a sign. I wanted to learn Go and needed a small, fun project to get my hands dirty with the language and the process of building and distributing a CLI. I've built a similar tool in JavaScript before so I thought porting it would be a great learning exercise. This was a dive into Go's basics for me, from package structure and CLI flag parsing to building binaries for different platforms (never did that on my JS projects). I'm starting to…

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